tag:blogger.com,1999:blog-2778878745108624432024-03-04T22:50:50.685-08:00XKrieg Gaming BlogAnonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.comBlogger23125tag:blogger.com,1999:blog-277887874510862443.post-2630336481003682042015-12-23T02:01:00.001-08:002016-05-10T05:55:20.581-07:00Star Wars Episode VII The Force Awakens Short Impressions [Spoiler]<div class="separator" style="clear: both; text-align: center;">
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Well, I did it again, no post for weeks. But you know what, I'll rectify that with a post about the newest Star Wars movie. Suffice to say that this post will contain spoilers so if you haven't seen the movie, go see it first.<br />
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After years of waiting, Star Wars fans now got a sequel to their favorite movie series. Unless you've been living under a rock you can see that a lot of people are hyped all over the internet. But was the movie really delivers what people expected?<br />
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I'd say the answer is yes, the movie is entertaining and is really fun to watch. But if I have to give it a score, I would only give it a 7.5. Not because it was bad or anything, it's good(hence the 7.5, if it's bad it'd be under 5) but it has some glaring weaknesses.<br />
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The first big thing for me is that Episode VII is just Episode IV but with new characters. It's not necessarily a bad thing since if a formula works, might as well use it again right? but deep down I feel like I'm just watching a remake of Episode IV and I might as well just watch Episode IV.<br />
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Another problem I have is the main villain and one of the protagonist. The main villain feels too weak and can't even compare to how Darth Vader is portrayed in Episode IV. Where we got Darth Vader who is menacing and mysterious in Episode IV, here we got what essentially is a rebellious teenager with too much delusional thoughts. Kylo Ren seems more like a whiny child than a proper menacing villain.<br />
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There's also Rey, the female protagonist in The Force Awakens. I like her, she's pretty cool but some of her abilities seems a little bit too ridiculous. She has never seen a Jedi before, she thinks that Luke is a myth. So who taught her to use Force Persuade? she's also able to use a lot of Force techniques so easily without even any proper training. Heck, even Luke had a lot of training before he can properly use the Force. Although, that being said, Episode 8 will probably show us why she is so powerful(at least I hope so).<br />
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My last gripe? waste of characters. Before I saw the movie I went to Uniqlo and see some Star Wars themed T-shirts. One of them show a pretty cool looking Stormtrooper called Captain Phasma, who was played by Gwendoline Christie who was Brienne of Tarth in Game of Thrones. And was her character awesome in the movie? heck no, she was just some dumbass Stormtrooper captain who got captured and forced to help out the heroes. If the character was just going to be lame, just cast some no name actor and don't bother give the character a name and market her as if she was going to be important. What a letdown.<br />
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Regardless of all of that, I actually enjoyed the movie(even though the whole block of text up there made me seem that I hate the movie). I really do enjoyed it, but I was also a bit disappointed as it could be even better than that. Would I still watch Episode VIII? of course I will. Will I be as hyped as I was about Episode VII? no, not really.<br />
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Note: oh, I forgot one more thing, the lightsaber fight was a bit weak compared to the prequels. I would like to see a more epic lightsaber duel but I also understand that Ren was wounded at that time and Rey hasn't even fought with a lightsaber before.Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-58232203214784111022015-11-19T12:16:00.000-08:002015-11-19T12:36:05.633-08:00An Update<div class="separator" style="clear: both; text-align: center;">
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I haven't posted anything here for quite some time and for that, I apologize(to who? I have no idea. who the heck reads this shit blog anyways. But nevertheless, apologies. Now, what have I been doing the last few months? well....<br />
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I've uploaded anime live reactions on my Youtube channel <a href="https://www.youtube.com/c/RandomRambleProductions">https://www.youtube.com/c/RandomRambleProductions</a>. If you like watching anime live reactions or just want to listen to me and my friends commenting while watching anime, then please come by and watch the videos. I'd also appreciate if you subscribe and comment from time to time, I like answering comments. Recommendations on animes to watch would also be appreciated(me and my friends will watch it if it seems like something we'd like but we'll skip if it's not our cup of tea).<br />
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Some of you might ask, "Didn't you already made a Youtube channel called Xkrieg Gaming before? why yes, and I have abandoned that channel because I got a copyright strike(as stated in <a href="https://www.youtube.com/watch?v=DSNGNsKRI0c" target="_blank">this video</a>). The strike is gone now, but I like the new channel better(<a href="https://www.youtube.com/c/RandomRambleProductions" target="_blank">Random Ramble Productions</a>).<br />
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I have also decided not to upload gaming videos for awhile since I find that it's really taxing for me to try and comment while playing a game(as I tried to while playing <a href="https://www.youtube.com/playlist?list=PLTZkgZ-6ueqTkJ2L3ywWZlK4SjPz7p_0x" target="_blank">Celestian Tales: Old North</a>). I just can't force myself to comment while playing and I end up not having fun while playing. So I'll probably try making gaming videos again at a later time but I'll see if I can change the format a bit. If anyone have any ideas, do let me know in the comments below.<br />
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As far as gaming, the last few months I've been playing various games and here's the list:<br />
<ol>
<li>Kantai Collection<br />Yep, I'm still playing Kancolle. I like collecting shipgirls and the art's cute so why the heck not I suppose. I haven't been grinding as much as I did in the first few months though but I think I still play enough to farm resources for events</li>
<li><a href="http://store.steampowered.com/app/235540/" target="_blank">Warhammer: End Times - Vermintide</a><br />Bought this to play together with some of my friends but out of 4 people who bought it only 1 is still playing this game with me. This game is really fun. Similar concept to Left 4 Dead but with improvements and a loot system which adds so much more. I'll probably write a review of this game in a few days or so.</li>
<li><a href="https://warframe.com/signup?referrerId=50d4a88a1a4d802367000000" target="_blank">Warframe</a><br />I stopped playing Warframe around the start of this year and I've only recently decided to go play again. I don't play it as much as I used to but it's still quite fun to collect and level up new weapons and frames.</li>
<li><a href="http://www.nutaku.com/games/kanpani-girls/" target="_blank">Kanpani Girls</a><br />While this game is also available on DMM just like Kancolle, I'm playing the english version which is available at Nutaku.com. It's somewhat similar to kancolle in that you collect mercenary girls but the combat is a bit different. It also have a battlefield system which I quite like.</li>
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I guess that's enough update for now. I'll try to post more frequently in the future(yeah, like I never promised that before...). Want to make it so that I'm more likely to post new shit in this blog? try donating! link's on the right side of this blog (yes, I'm a whore...). Seriously though, I'll try writing more frequently.Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-25445438507612408412015-05-18T09:46:00.001-07:002015-05-18T10:07:31.149-07:00[Steam Greenlight] Mayjasmine Episode 1 What is God?<div class="separator" style="clear: both; text-align: center;">
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The May 1998 Riots of Indonesia might not be known by a lot of people outside of Indonesia but it is one disastrous event that happened in my lifetime. Mayjasmine, a Visual Novel made in Taiwan has picked up the story of said event and is currently in Steam Greenlight.<br />
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I will not write about the events of May 1998 Riots in this blog but if you want to know more you can search around the internet for a lot of info on this event. Simply put, I lived through the horrific event. I was one of the few who are lucky enough to be living in areas that are safe from the riots(even then we still live in fear every day until the riot was over). Thousands of others however, weren't as lucky.<br />
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Used as a setting in a Visual Novel isn't really something I imagined I would ever see but here we are, with Mayjasmine on Steam Greenlight. While the setting itself in my opinion is worthy of a story adaptation, if only to teach people about what happened back then I do hope that the story depicted in this VN ends up giving the correct idea on how to avoid such a horrible event ever happening in the future instead of...fueling people's hatred of one another.<br />
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I have never played the Visual Novel but I do hope that they handle the story tastefully and that the moral of it should always be about acceptance, peace and harmony between different races and culture. And hopefully this Visual Novel can also remind everyone, especially gamers in Indonesia of what happened back there. May we never forget.<br />
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Based on the setting alone I would recommend people to vote for this game on Greenlight and with it we can spread more awareness about this horrible event that happened almost two decades ago. I do need to remind those who don't like a more "darker" story to skip this one as it will most likely end badly for some of the characters if the story follows exactly what happens in 1998.<br />
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You can check out the Greenlight page for Mayjasmine <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=442426507" target="_blank">HERE</a>.<br />
<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-74206380497222049082015-04-25T07:10:00.002-07:002015-04-25T07:10:41.115-07:00Skyrim Paid Mod Fiasco<div class="separator" style="clear: both; text-align: center;">
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The fiasco surrounding Valve's new Paid Mod system on Steam(which started with Skyrim mods) is a hot topic since they announced this new system. Some people supports the idea but disagrees with some aspects of it while others hate the concept of paying for mods. But what is at the core of this chaos? who is to blame here? let's try to analyze the situation.<br />
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For the players, the down side is pretty clear in that some of the mods they used to install will now cost money to use. This will set up a bad precedent going forward as more and more mod creators tempted to make some money will just sell their mods instead of distributing it for free. Why? because the option is there. While there will be some mod creators who felt that the player's gratitude is enough there will be those who want to make money from their work. On the other side however, players can expect better quality mods and better support for mods they have paid for. This new system is also an easier way to donate to your favorite mod maker.<br />
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Some player expresses their concern that mods will be sold in ridiculous prices. While there will be some mod creators who are greedy enough to ask a ridiculous amount of money for a sword skin at the end of the day the market will decide for themselves. Mods with ridiculous prices will not be popular and those that are fair and worth the money will have better rating(remember that there are still rating system for the mods). <br />
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For the mod creators this is a way to make money from their hobby. While yes, it is great if a mod creator release his/her mods for free the fact of the matter is that creating these mods takes time and effort, those two definitely worth something don't you think? This paid mod system will enable them to do what they like and get rewarded for it. But even as a way to support mod creators the system as it currently is is more of a way for Bethesda and valve to make money. Why? because only 25% of the revenue is actually given to the mod creator. So as a way to support mod creators I think putting a PayPal donation link is much more beneficial for them instead of this.<br />
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The benefits of this system for Bethesda is pretty clear, as they and Valve get 75% of the revenue. In my opinion, this is clearly despicable as not only they get to make money by doing nothing, they shit on mod creators too while they're at it. Some might say that the mod creators are benefiting on Bethesda's creation but I believe it is the other way around. Skyrim is still being played until today not just because of its own content but because of the various mods that are available to it. Heck, the mod support is one of the selling point of Skyrim in the first place. By saying that the mod creators are the ones who benefited from Skyrim and not the other way around is just arrogance and a spit on the faces of mod creators everywhere.<br />
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Same goes for Valve as they are the "mastermind" behind this system. As if the latest changes concerning region lock isn't bad enough, Valve continues to dig a deeper hole for themselves. It is clear now that Valve is no longer the "benevolent champions of PC gaming"(in fact it has been a long time since they have proven that it is wrong). They made more and more anti-consumer decision and their customer support are as useless as ever. More people have also reported that they have been banned because of voicing their concerns. Dick move Valve, dick move.<br />
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This new system even took control away from mod creators if they chose to pull their mod out of sale. As one of the mod creators have stated in this <a href="http://www.reddit.com/r/skyrimmods/comments/33qcaj/the_experiment_has_failed_my_exit_from_the/" target="_blank">Reddit post</a>. What Valve is doing now is clear, they are more interested in making money from these transactions rather than making a better mod community for the game. While there are certainly benefits to this system for the modding community, that is a secondary compared to the money.<br />
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What should be done then? While players are clearly upset considering the petition to shut the system down has gained more and more support every day I don't think shutting down the system entirely is the correct choice. As I said and plenty of people will also agree, the system has a potential to improve Skyrim's modding scene. However the system as it is now does not benefit the mod creators and are mostly a way for Valve and Bethesda to gain more money while the mod creators will only gain a small amount for their effort, not to mention the multitude cases of mod theft where people upload and sell mods that they did not make.<br />
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Valve should do an overhaul of their paid mod system and give mod creators more share to really incentivize the modding community to create better mods and get paid in an amount that is worth their effort. Because seriously, Valve and Bethesda have already gained enough profit from Skyrim sales anyways. Asking 75% of the mod sales revenue is just an example of greedy corporate practice.<br />
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TL;DR: The system has potential but it needs a rework. Mod creators should get more than 25%(IMO it should be at least 75% while Valve and Bethesda get 25% in total) and the system should probably just allow only "pay what you want" model instead of forcing people to pay. A consumer-friendly system will make people more willing to pay and everyone can profit by number of sales alone.<br />
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<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com1tag:blogger.com,1999:blog-277887874510862443.post-15315259110464794472015-04-06T09:22:00.000-07:002015-04-06T13:27:52.938-07:00Kantai Collection Game Review<div class="separator" style="clear: both; text-align: center;">
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If you at least follow the anime or otaku culture scene even a little bit you should already know what Kantai Collection is. To put it simply: World War II ships(mostly Japanese) anthropomorphized into girls. I've written <a href="http://xkrieg-gaming.blogspot.com/2015/04/kantai-collection-final-impression.html" target="_blank">my impressions on the anime</a>, now it's time for me to review the game.<br />
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I registered for the game a few days after I watched the first episode of the anime. While in the end the anime was not that great, it did lead to me checking out the browser game. The registration process was the thing that put off a lot of people from trying out the game(aside from the language) but I didn't really encounter any problem. I've even made 4 other accounts for my friends within 1 week of me registering. So if you've been skipping out of trying KanColle because of the registration I say just try it out. Just follow the instruction found on the wiki, the process is not as hard as you think it is.<br />
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KanColle at its core is a browser game and that means a lot of waiting. Either you're waiting for expeditions to finish, waiting for your ships to finish repairing or waiting for a new ship to finish building, there will always be waiting involved in this game. The faster you accept that fact, the more enjoyable the experience would be. Oh, and farming, there will be a lot of farming. Those of you who hate browser games that involves waiting and farming just turn back now and move along, this game is definitely not for you.<br />
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What really made me interested in Kantai Collection is the collection part of the game. I always like games with collection elements in it like in mobile games such as Million Arthur, School Idol Festival, Soccer Spirits and many more games with card collecting elements(that isn't necessarily a card game like Hearthstone). If you're like me and like collecting things too then Kantai Collection will not disappoint as it offers around 200+ shipgirls to collect and they add more girls or upgrades of them every month or so. <br />
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The gameplay of Kantai Collection is pretty simple with the players as the admiral having to build our shipgirls and send them out to missions. The end goal is to collect more and more shipgirls just as the name of the game implies.<br />
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There is no story involved in the game and they don't really explain
anything about the shipgirls or the enemies. While the lack of lore is
disappointing, the ships themselves are really interesting characters.
All of their personalities reflects their real life counterparts like
Sendai really liking night battles that comes from the fact that the
actual Sendai Light Cruiser are mostly sent on night missions. Every shipgirl in the game is also voiced which adds a lot more character and charm to them.<br />
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The combat is done at random and you have no control on which enemy the girls will choose to attack which sometimes could lead to frustration. Exploration in missions are also sometimes done at random with players having to repeat the same mission over and over again until they can reach the Boss Area/Node. It might sound frustrating and annoying but this is pretty standard fare for most browser or mobile games of this type. The key to this game is perseverance, patience and a bit of luck(well, A LOT of luck). <br />
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Now a lot of people would think that with a random combat, the game wouldn't really have any depth right? not necessarily. The depth of the game's system comes in the form of the equipment and various ship classes available. Choosing the right kind of equipments for each ship and picking the right girl for a particular mission isn't as easy as bringing the biggest ship with the biggest weapons.<br />
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There are some mission that will limit what kinds of ship the player can bring and missions that contain enemy submarines will force the player to bring either Destroyers, Light Cruisers or Carriers to counter them. The variety of these missions makes the players need to do research on the missions that they are going to do.<br />
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One thing to remember is that kancolle have permadeath in it. If you sink your ship outside of PvP then they will disappear forever until you get that same ship again through construction or drop. Having said that though, sinking a ship is really a hard thing to do unless you are really careless because you can only sink ships if you enter combat when they are heavily damaged(red health).<br />
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Events, new ships and new upgrades to existing ships are added frequently which adds more stuff to collect. For players who have played a long time they will reach a point where they are only waiting for new events and although it might seem boring with nothing much to do every few months. The solution is pretty simple though, you can always not play for awhile and just jump back in whenever there's an event.<br />
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Aside from combat there is also Expeditions which is essentially a way to gain resources and other useful stuff when the player is not playing the game. Expeditions have different requirements, rewards and time needed to complete said expedition.<br />
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Construction in Kancolle is one of the ways to gain new ships aside from doing missions. Some ships can only be obtained through construction. The construction system used in Kancolle involves the player putting certain amount of resources(Fuel, Ammunition, Steel, bauxite) to construct a ship. Different crafting recipes will yield different results and this is also the same for equipment development. There is also Large Ship Construction that will use a lot more resource to build larger ships and get the most sought after ships like Yamato, Musashi, Taihou, Bismarck, and Shioi(I-401).<br />
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There are quests available that will reward the players with resources and various other rewards. There are a lot of daily, weekly and even monthly quests that are useful to get more resources. There is one annoying thing about the quests though in that the player can only activate 5 quest at a time. This is a minor issue but can sometimes be annoying.<br />
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Those who want extra challenge can also try to clear the bonus areas every month. Bonus areas numbered the fifth area of each world(1-5, 2-5, etc) can be cleared to get medals every month. Medals can be converted into resources or blueprints used to upgrade certain ships.<br />
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Kancolle's business model is pretty good although I'd have to say that it is rather Pay to Win. But the fact that game focuses more on PvE rather than PvP makes it a bit more forgivable. Aside from the marriage document/ring that allows the player to upgrade a ship's max level up to lvl 150(from the usual max lvl 99) the other stuff that the player can buy through the microtransaction is quite fair. Repair slots, Construction slot and ship slots are the most important stuff to buy and they are entirely optional. Player can also buy resources, instant repairs, instant construction and other stuff but they aren't really useful as those items can be easily obtained through gameplay.<br />
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A fun thing to do aside from playing the game is to decorate your office or HQ. Decorations can be bought with points that can be obtained through expeditions, missions and quests. Some special decoration will need furniture fairies that can also be obtained through certain quests, events or bought with real money.<br />
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In conclusion, Kancolle is an addictive browser game and a game that is highly recommended for those who like to collect stuff. Those who doesn't like grinding or farming should stay clear of this game unless you're really interested in the characters of the game.<br />
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Do you play Kancolle? or watched the anime? who's your favorite character? what do you think about the game? share your thoughts about kancolle on the comments below.<br />
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Additional info:<br />
The game is a bit NSFW as the shipgirl's art when they are damaged will show some skin(although there is no nudity). <br />
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For those who doesn't understand Japanese but still interested in
checking out the game there are several programs that you can use to
help you play the game. I have tried KanColle Command Center and
Kancolle Viewer and both are very useful to help you play the game.
There are other viewer programs as well but I don't know for certain if
they are safe to use as some people have said that you could be banned
for using them. Use at your own risk.<br />
<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-17435612706274225782015-04-02T12:42:00.000-07:002015-04-02T13:22:09.380-07:00Kantai Collection Final Impression<div class="separator" style="clear: both; text-align: center;">
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It's been a week since the anime ended and it's time for my final impression of Kantai Collection.<br />
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Kantai Collection is definitely a mixed bag for me. While the characters has their charm and did lead to me playing the game, the show itself is riddled with so many weaknesses that by the end of the season I felt somewhat annoyed by it.<br />
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Most of my annoyance was because of how inconsistent the show was. They can't even stick to one explanation or rule of their own setting and the whole story is just all over the place.So the girls are embodiment of WW2 ships, are they human? the intro made it seem that they are. But later on you see Yamato being very heavy which implies that they are not human but either robotic or actual personification of ships. Which is it? We will never know. And how can that small raft stay afloat while carrying Yamato that needs to be tugged by 3 other girls I really have no idea.<br />
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Another inconsistency? Their equipments. On episode 1 we are shown a cool "transformation" scene where they sortie but later on it is shown that Yamato (again) can make her equipment appear out of thin air. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiESHVKSrfR7T7T3eUl_M4mVL19i0Kg4dtHyzTtShr0xMg-uDtifEs2faYlLO2BzVYJoY8dpKQz9BZH7a0djKdRvJkCvaiU52Rm77eqFIjnxMehDArg1FWMWYEJHIJ9YXUMLHn1_hgRHeag/s1600/mpc-hc+2015-04-03+04-18-00-27.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiESHVKSrfR7T7T3eUl_M4mVL19i0Kg4dtHyzTtShr0xMg-uDtifEs2faYlLO2BzVYJoY8dpKQz9BZH7a0djKdRvJkCvaiU52Rm77eqFIjnxMehDArg1FWMWYEJHIJ9YXUMLHn1_hgRHeag/s1600/mpc-hc+2015-04-03+04-18-00-27.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe2LvO1v2UvgBnbNIGCQzCVXO_R2E6gCH_Uf718a-x4mO0AFhc36EdRFPJdHeIlh1V54H_hPkyjKzs7_XgL5oESPinoTfZtWiG1jIdTkRNYaXBOrYatyWc_tjoYaBaIcQuT6o1AR3aEHjJ/s1600/mpc-hc+2015-04-03+04-18-45-10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe2LvO1v2UvgBnbNIGCQzCVXO_R2E6gCH_Uf718a-x4mO0AFhc36EdRFPJdHeIlh1V54H_hPkyjKzs7_XgL5oESPinoTfZtWiG1jIdTkRNYaXBOrYatyWc_tjoYaBaIcQuT6o1AR3aEHjJ/s1600/mpc-hc+2015-04-03+04-18-45-10.jpg" height="112" width="200" /></a></div>
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Aside from that, the whole tone of the show is also inconsistent. As I said in my mid-season impressions it seems that the writer don't know what they want to focus on. Is this a serious show? Is this a slice of life show? I don't mind serious show with some slice of life element in it and vice versa but what Kancolle brought to the table was a hodge-podge abomination.<br />
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Another weakness? the god-awful CGI. Every time they show me those lifeless CGI Shipgirls I die a little inside. At first I didn't really mind the CGI but after awhile it is really jarring to see the stiff CGI battles. Seeing that Kancolle is really popular they should add more funding towards the CGI and make them look better. Other anime has done a much better job before. Need an example? how about Aoki Hagane no Arpeggio? A much superior anime in terms of visual and storytelling which also features WW2 ship personification.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8v5YpNv1fIEIPpAAYhC0pDowYSBscLsfzmoUOF2gfLvgGBesl5yTBJUx67kurPBWGht-F9MEDSH7lCOCBLepOlXJF4OfwwZwKk3Rul4TQWNbTG5qR372PAPGjyjPZ2d3CWgpccHbB9Jb2/s1600/mpc-hc+2015-04-03+04-19-16-13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8v5YpNv1fIEIPpAAYhC0pDowYSBscLsfzmoUOF2gfLvgGBesl5yTBJUx67kurPBWGht-F9MEDSH7lCOCBLepOlXJF4OfwwZwKk3Rul4TQWNbTG5qR372PAPGjyjPZ2d3CWgpccHbB9Jb2/s1600/mpc-hc+2015-04-03+04-19-16-13.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2dXSJ2AlYoE-i-9htXMU0df5hDNJx0YQxS0kOCFJrLHbsbxtWTxCs7f2spXMzSz7ch8r6sSRm5Y4Lpjn5AGJNsrqqKfW-ikZfJmqZDvR2ChJ2JU-TkIVX96FeX_6rDEuguZDgVH7MjmQd/s1600/mpc-hc+2015-04-03+04-19-46-65.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2dXSJ2AlYoE-i-9htXMU0df5hDNJx0YQxS0kOCFJrLHbsbxtWTxCs7f2spXMzSz7ch8r6sSRm5Y4Lpjn5AGJNsrqqKfW-ikZfJmqZDvR2ChJ2JU-TkIVX96FeX_6rDEuguZDgVH7MjmQd/s1600/mpc-hc+2015-04-03+04-19-46-65.jpg" height="112" width="200" /></a></div>
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Now, before you go on and think that I hated the whole show, I need to say that I did not hate it. It does provide entertainment for me although I would probably never rewatch the series again. I think the whole show would be better off with a consistent feel. Make it a slice of life show with some lighthearted naval combat. Or make it a serious show with ships sinking everywhere. Pick one but not both Diomedea just can't pull it off.<br />
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Although the story was weak, the character is the strong point of the show. This is hardly surprising though as the game is really successful because of these same characters. Their unique designs and the overhaul that was done to some of the girls that had an arguably less interesting art in the game is what made me keep watching the show. Sadly, the girls' quirks and in-game quotes are too often forcibly put into the show, which makes it really cheesy and quite annoying.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgi43digfoRVepY4v8fcDLCu1yZgBq-_7yYv_RQPcyDPWcRpYG7zfFdeY57UGWv4mKc41stdQ4F7g3W9RJ4R7LwHTAlgeM2N3oL9U38LcY9zM-j0iCXx00imAK3eY5FKvEAko49HZjFqbT/s1600/mpc-hc+2015-04-03+04-22-02-46.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgi43digfoRVepY4v8fcDLCu1yZgBq-_7yYv_RQPcyDPWcRpYG7zfFdeY57UGWv4mKc41stdQ4F7g3W9RJ4R7LwHTAlgeM2N3oL9U38LcY9zM-j0iCXx00imAK3eY5FKvEAko49HZjFqbT/s1600/mpc-hc+2015-04-03+04-22-02-46.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiygLIb5aqlLMcF9dIi06khbTga7BsqyzTGzenNe7Y_RPqjV1H_38slzfaaYtW_AamDM5RYxunAe3Zf1tce63fXVO5l9WStKuKJusbvxS-vrFUR1DZYNJtD2CAsWHhSedPVxyhYXXZavI5I/s1600/mpc-hc+2015-04-03+04-24-52-92.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiygLIb5aqlLMcF9dIi06khbTga7BsqyzTGzenNe7Y_RPqjV1H_38slzfaaYtW_AamDM5RYxunAe3Zf1tce63fXVO5l9WStKuKJusbvxS-vrFUR1DZYNJtD2CAsWHhSedPVxyhYXXZavI5I/s1600/mpc-hc+2015-04-03+04-24-52-92.jpg" height="112" width="200" /></a></div>
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The story itself was following historical battle for most of the anime but they decided to make it different for the last battle. Unlike some hardcore fans who wanted historical accuracy(God knows why they would want that in an anime about IJN ships that will mostly sink if they follow history 100%) I am fine with Diomedea making the end result of Battle of Midway different from history. However, the ending that we got was unsatisfying when compared to the buildup in episode 11. They couldn't even be bothered to give proper reasoning on why Zuikaku and Shoukaku suddenly arrive on the battle. I really feel that episode 12 was just really lazy. I'm alright with some cliche ending where everyone arrives in time and defeat the enemy together but at the very least try to make it not nonsensical.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs4pwKV-FwoFP0nKONfFJmrpPp7f1vkC38QXQaPfVvsT2nMfabWf9WxhdkEPy-8FtnrKKiBvJNtZAwBOLSmAQfdzTBKos8Bv6lAXfHXFEOkotKcYHz2rYRHVVmVBiC376TiHSFYsTnquyT/s1600/mpc-hc+2015-04-03+04-23-19-11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs4pwKV-FwoFP0nKONfFJmrpPp7f1vkC38QXQaPfVvsT2nMfabWf9WxhdkEPy-8FtnrKKiBvJNtZAwBOLSmAQfdzTBKos8Bv6lAXfHXFEOkotKcYHz2rYRHVVmVBiC376TiHSFYsTnquyT/s1600/mpc-hc+2015-04-03+04-23-19-11.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuB3xUzwZGZ_lFGE0a0bSnOEltlUTgW0Zr3hDHrRqxGCY4l6Qed1hV7qF1S2fsah_SKecs_dD-19fM7AUmSSIV4qMpN5h6McsGC2aDmPdg378AYCvpNx68Gx9pai2zLKLwu8hO0TpRP3pf/s1600/mpc-hc+2015-04-03+04-25-28-87.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuB3xUzwZGZ_lFGE0a0bSnOEltlUTgW0Zr3hDHrRqxGCY4l6Qed1hV7qF1S2fsah_SKecs_dD-19fM7AUmSSIV4qMpN5h6McsGC2aDmPdg378AYCvpNx68Gx9pai2zLKLwu8hO0TpRP3pf/s1600/mpc-hc+2015-04-03+04-25-28-87.jpg" height="112" width="200" /></a></div>
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Kancolle is an anime that successfully made me start playing the web game so in a sense it has done what it sets out to do. But overall the show itself had too many weakness for it to be considered great. At the end of the day, it still entertained me and although it did disappoint me I will still look forward to the second season and hope that they will do a better job.<br />
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If you're looking for a show where you can just turn off your brain, Kancolle might be a decent pick although I'd suggest for you to just watch Aoki Hagane no Arpeggio or Girls und Panzer instead for a much better Military Moe show. If you still like Kancolle's characters better, just stick to the web game.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdAR-9YuIY9eEkB0R9Xth1vnvkUPSzCEm1ZXgnvCJfl41Si5zZbbiWt439uPXyQiCS3N5rzIYl7Km20hc1qY0vNH5rReUfFW9WLFehy2Qm-e0ZiQsmtyS4iKmD_E6zYEjkohwv28gt8eIB/s1600/mpc-hc+2015-04-03+04-26-15-99.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdAR-9YuIY9eEkB0R9Xth1vnvkUPSzCEm1ZXgnvCJfl41Si5zZbbiWt439uPXyQiCS3N5rzIYl7Km20hc1qY0vNH5rReUfFW9WLFehy2Qm-e0ZiQsmtyS4iKmD_E6zYEjkohwv28gt8eIB/s1600/mpc-hc+2015-04-03+04-26-15-99.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRDLbvcb6EIM_LW24BZLJ3EGQpxJL61TwFiR5wAnQVjAaElaSTXWOyBJCvIYDDXlaOt6xncy5rms5jq-Cv7f-BXg6n0rlNQHoMBoEJja6I_PnGujTfhJLIajX4D65n3d9311lCT2x1hiwy/s1600/mpc-hc+2015-04-03+04-26-34-73.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRDLbvcb6EIM_LW24BZLJ3EGQpxJL61TwFiR5wAnQVjAaElaSTXWOyBJCvIYDDXlaOt6xncy5rms5jq-Cv7f-BXg6n0rlNQHoMBoEJja6I_PnGujTfhJLIajX4D65n3d9311lCT2x1hiwy/s1600/mpc-hc+2015-04-03+04-26-34-73.jpg" height="112" width="200" /></a></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-12598731351614216432015-03-11T11:07:00.001-07:002015-03-11T11:07:11.420-07:00World of Tanks VideoI started learning how to edit videos and made a short World of Tanks Video.<a name='more'></a>Watch the video here:<br />
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<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/qFpwLOYLsoI/0.jpg" src="http://www.youtube.com/embed/qFpwLOYLsoI?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
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Leave a comment, like and subscribe. I'll try and make more videos in the future.<br />
If any of you have funny World of Tanks replays that you want to share, just host it and send the link to <a href="mailto:xkrieg.gaming@gmail.com">xkrieg.gaming@gmail.com</a>Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-9215652494365617582015-02-16T10:41:00.001-08:002015-04-07T02:54:51.776-07:00Kantai Collection Mid-Season Impression<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuEVO_8YvvJxFv0W_gWqr0by8eepggVIwksY9mPoupdDBckXFxOYxy5DLf5qAIkJU8qj_OVLmu7LfhT88v8TVIqpHS2krB6JL6BKnPsZYkm4HqzYbQHb-ZiAtzfr8t5AUY3A8es6jph6ha/s1600/mpc-hc+2015-02-17+03-38-12-19.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuEVO_8YvvJxFv0W_gWqr0by8eepggVIwksY9mPoupdDBckXFxOYxy5DLf5qAIkJU8qj_OVLmu7LfhT88v8TVIqpHS2krB6JL6BKnPsZYkm4HqzYbQHb-ZiAtzfr8t5AUY3A8es6jph6ha/s1600/mpc-hc+2015-02-17+03-38-12-19.jpg" height="180" width="320" /></a></div>
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Kantai Collection have reached 6 episodes and it is time for my mid-season impression of this series. Oh and as a warning, this post will contain spoilers.<br />
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The anime started off pretty good with entertaining action scenes although the CG quality does leave a lot to be desired. They have set up this balanced tone of the show where there are serious aspects of it combined with some funny scenes and the usual moe stuff.<br />
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On episode 3 we get this darker mood in which a character was killed in action. This makes a lot of people think that the show is going to get serious and will feature more naval combat and even more character will die in later episodes.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwOkXNdmu7pGK7e0rKDTMGiYRwXaG7fL-n5lzLbsqVgD9p4bkBb99Zjtd6fN73WwrQq_jsL2WBqbTJQzJBB9837ftxAANARYOR4VUXSKzL1HWVYe78em5Pv7NQqPEqenvHsMM3Ixoa-YYb/s1600/mpc-hc+2015-02-17+03-34-36-79.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxrMtnCYVSJh6TOkA9Z_zGAv0-8Gtf-7u3qtLvhejDsW2yD67_ozFmbhtcFUWfpLid05lNVGzP6OYFBcwAG0YikoMXfm1Xhn39qhpb1QboGC5gwCa5hdeELZBy_AslGkV78zS3NmKpbZe/s1600/mpc-hc+2015-02-17+03-33-32-91.jpg" height="112" width="200" /><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwOkXNdmu7pGK7e0rKDTMGiYRwXaG7fL-n5lzLbsqVgD9p4bkBb99Zjtd6fN73WwrQq_jsL2WBqbTJQzJBB9837ftxAANARYOR4VUXSKzL1HWVYe78em5Pv7NQqPEqenvHsMM3Ixoa-YYb/s1600/mpc-hc+2015-02-17+03-34-36-79.jpg" height="112" width="200" /></a></div>
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That prediction however, was wrong. The show chose to go the Slice of Life route where we see the girls doing funny stuff in various situations. Now I am not one of the viewers who expects the show to be grimdark and serious with tons of character deaths so I am actually okay with the Slice of Life route they are taking here.<br />
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However, I do admit that the show doesn't seem to know what it wants to be. It seems that the director just made a list of stuff that Kancolle players might've wanted and just decided to put all of them in the anime regardless of whether it made sense or not. The difference in tone in episode 3 and some of episode 4 is quite jarring when compared to the rest of the show and while it didn't make the show horrible for me it does disappoint quite a lot of fans.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjz3IaI3MpjBiZ9Gf8MmINqkuOmsSiVOvgQAwjz2ZSOJB2GDELdvzF0etvWrSsVyyKiDTi4g3gfXu_DRAGLgYdT1x-I6m8tjHWzmxpb0haJBNzKRY1KFL22MOtx3z7CviEca95UdG93b1M/s1600/mpc-hc+2015-02-17+03-36-40-67.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMk7dAXWb6yphw9hR0Td0PSJnumWQEKmOREFt9wtFFvPCrByT5CCWW1wkPovmdRyFGDSjvegpXTe9tXmxkNB8qkPI-sQ4eNnEd4c_VSRqxUjVRif-_6BZWYbEGT1YJQcWKAGEgbfEIer0e/s1600/mpc-hc+2015-02-17+03-33-53-47.jpg" height="112" width="200" /><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjz3IaI3MpjBiZ9Gf8MmINqkuOmsSiVOvgQAwjz2ZSOJB2GDELdvzF0etvWrSsVyyKiDTi4g3gfXu_DRAGLgYdT1x-I6m8tjHWzmxpb0haJBNzKRY1KFL22MOtx3z7CviEca95UdG93b1M/s1600/mpc-hc+2015-02-17+03-36-40-67.jpg" height="112" width="200" /></a></div>
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Quite a lot of the jokes in Kancolle are also in-jokes that most likely will not be understood by those who never played the game. This either make people interested to play the game(like I did) or it might just annoy people and make them dislike the show even more.<br />
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What do I personally think of Kancolle? I think it is a fun show to watch but it definitely is no Girls und Panzer nor will it ever come close to Girls und Panzer. Kancolle was made primarily to make people interested in trying the browser game and to entertain players of the game with various in-jokes and in-game references.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL4daIVL9q8WB8BfqMsJutsMVcJc1zw8qacUc94743z9BQmYQxXM4iobQ5IoR3H0Uwj4fVeK9dBrex0i9sYmTcu0KcInI-yxRqXPzcKfkbwdTfq6aYJKYQW02VFGaIxTYnSpFy3zR8zFo2/s1600/mpc-hc+2015-02-17+03-36-08-17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ-5ZCnVcvSu5z8vz9g3OAeQxk9FTlHFLDuOGEPJPhaKDzMqSWKbF3Qv-DGVftr9XGjBN2Y0Bxk4zC4EGF89GX8rMZlt2F6RHtCBjlFmGo2qnlsKGfIYggIn4MnrH-zFyv1Af7kBir4iX-/s1600/mpc-hc+2015-02-17+03-32-37-21.jpg" height="112" width="200" /><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL4daIVL9q8WB8BfqMsJutsMVcJc1zw8qacUc94743z9BQmYQxXM4iobQ5IoR3H0Uwj4fVeK9dBrex0i9sYmTcu0KcInI-yxRqXPzcKfkbwdTfq6aYJKYQW02VFGaIxTYnSpFy3zR8zFo2/s1600/mpc-hc+2015-02-17+03-36-08-17.jpg" height="112" width="200" /></a></div>
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If you plan to watch kancolle expecting something like Aoki Hagane no Arpeggio: Ars Nova or Girls und Panzer, you will definitely come out feeling disappointed. Watch it for a Slice of Life anime experience featuring ship-girls and you will probably get to enjoy it more. As it is right now, I believe it will stay as a Slice of Life show until the end of the season. Fun show for sure, but disappointing to see that it could've been something more but decided not to.<br />
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What do you think of the show so far? did you enjoy it? who's your favorite character? leave a comment below. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIgKUM_MQ6E1Rj7Kc9Vefihz_WdF0hJyP2CJvnq5ryKvBWJ_AM0fa8kgi-hoXsWdCjEb8BJhWq7t26TAmLaq7aCkl7zo00QUUmSFS-rw4Ns8nquS4JlwmdjV2e_EYTm6q8xlt9xwXuhg_N/s1600/0jsEwOQ.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIgKUM_MQ6E1Rj7Kc9Vefihz_WdF0hJyP2CJvnq5ryKvBWJ_AM0fa8kgi-hoXsWdCjEb8BJhWq7t26TAmLaq7aCkl7zo00QUUmSFS-rw4Ns8nquS4JlwmdjV2e_EYTm6q8xlt9xwXuhg_N/s1600/0jsEwOQ.jpg" height="180" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This picture of Kongou was added by my friend's request</td></tr>
</tbody></table>
<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com3tag:blogger.com,1999:blog-277887874510862443.post-89325684107125807872015-01-16T07:43:00.001-08:002015-01-16T08:16:51.322-08:00H1Z1 and how SOE lied to their customers<div class="separator" style="clear: both; text-align: center;">
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H1Z1, Sony Online Entertainment's latest game which offers a F2P zombie survival experience just went into Steam Early Access. While I have not played the game yet there are a few things to talk about the current state of the game.<br />
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I've heard about H1Z1 months ago and was somewhat interested in the game mostly because it supposedly offers a zombie survival experience like DayZ but in a more massive scale and best of all, it's Free to Play. H1Z1 entered Steam Early Access and of course people come and pay to try it out before the game went Free to Play later on. I am not going to talk about people paying to beta test a game, instead I'll be talking about how SOE lied to their consumers about H1Z1 not being Pay to Win.<br />
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SOE have been saying to a lot of people that they are not going to sell weapons, gears, and other stuff that would give the player an in-game advantage. They mentioned that they will only be selling cosmetic items. Well sadly...they lied. (You can read their promise of not P2W <a href="http://www.pcgamer.com/h1z1-money-making-strategy-will-focus-on-player-customization-wont-be-pay-to-win/" target="_blank">HERE</a>)<br />
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After the game went into Early Access a lot of players found out that there is an airdrop feature where players can pay to have equipments dropped nearby. Consumers reacted in anger to the blatant lie and people have posted about it in various sites. SOE's response on the matter is basically them giving all the players the middle finger while saying tough luck if you don't like it. I find this kind of behaviour utterly disgusting and despicable as it is very clear that they are lying to the consumers.<br />
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There are of course people who defend SOE's decision by saying that this airdrop feature is not Pay to Win because other players can just take it. While other players might have a chance of getting those equipments
before the player who called the airdrop this is still a Pay to Win
feature as the player who calls in the airdrop will have an advantage of
knowing that an airdrop is coming and would be better prepared to get
the weapons.<br />
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After that we also have the usual "they gotta make money somehow" reasoning. Let me tell you something, they aren't going to make a lot of money by lying to the consumers either. If they are going to sell weapons, tell the consumers that they are going to sell weapons. Don't feed people bullshit about not Pay to Win, no weapon purchases and all that but do exactly the opposite at the last second. <br />
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Now that it has come to this, what can SOE do to fix this? A suggestion have been made to create servers where no airdrops are possible, but clearly everyone will then just go play on that server which would make the entire airdrop system unused and of course SOE won't have that.<br />
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As someone who (thankfully) haven't bought the game I can only wait and see what SOE will do about this. This behaviour does make me worry about another game from SOE that I am currently looking forward to, EverQuest Next.<br />
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A shame that this has to happen. I have always been someone who supports Free to Play game and try to talk to people that not all Free to Play games are Pay to Win. With the increase of F2P games that are not P2W I feel that people can now see that F2P games CAN be fair. But I guess SOE just have to come in and ruin everything. Thanks a lot SOE. <br />
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What do you guys think about this matter?<br />
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<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com1tag:blogger.com,1999:blog-277887874510862443.post-92218617265648218142015-01-07T17:12:00.002-08:002015-01-07T17:17:04.125-08:00Kantai Collection Episode 1 Impressions<div class="separator" style="clear: both; text-align: center;">
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The first episode of Kantai Collection is out. Is the show good? bad? did it deliver what I expected of it? <br />
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I am not really a Kantai Collection fan as I haven't played the game nor have I read up much about the anime and game. The only info I know about Kancolle is that the girls are anthropomorphized ships or at least they are meant to represent actual Japanese ships from WW2 era.<br />
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With this information in hand, it is quite easy for me to accept the whole premise and go with it in this first episode. I was expecting something rather silly and I got it. Of course being silly does not mean that it is a bad anime. I have learned this ever since I saw Girls und Panzer. As a matter of fact, the silliness of the premise is what made me interested in the first place.<br />
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The show has a lot of characters and the game have even more characters than those who are shown in the show. Each and every one of them have their different personalities although of course the usual anime character tropes will be used. Just like in Girls und Panzer, I really don't mind as long as it delivers on what I expected of it.<br />
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What do I expect from this series? naval combat. Does it deliver? oh yes, yes it did. I loved every battle scenes depicted in this first episode and I really like the "transformation"/"gearing up" scenes, especially the carrier ship girls gear up scene. The CGI, while noticeable did its job quite well and delivered a very exciting scene that made me giddy like a kid watching his favorite superhero show.<br />
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Also deserving mention is the music. The music is really effective in setting up the mood of each scene. The music made everything much more epic and made the scenes really really exciting to watch.<br />
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This first episode of Kancolle really did not disappoint me at all. I got what I expected and while I might not be a fan of Kancolle before, I am now. Hopefully the show can keep showing us awesome battles because if this goes on, this show might deserve a spot beside Girls und Panzer as one of my favorite anime show.<br />
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What do you guys think of Kantai Collection's first episode?Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-76968181200827521462015-01-05T07:09:00.002-08:002015-01-05T07:09:55.698-08:00Kill la Kill Final Impression(Repost)<div class="separator" style="-webkit-text-stroke-width: 0px; clear: both; color: black; font-family: 'Times New Roman'; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin: 0px; orphans: auto; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px;">
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Kill la Kill is the most hyped up anime in the last fall and winter anime season and for a good reason too. I've watched it up to episode 11 and decided to go on a break for 2 months before picking it up again and I was not disappointed. <b>(This post is a repost from my old blog, it is reposted by my friend's request)</b></div>
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The show starts up like an "enemy/monster of the week" show where the main character fight and defeat different foes with different powers each week. At the mid point of the series the plot, although still somewhat cliched, manages to still entertain and shock the viewers from the beautifully executed scenes. And I'd have to say, even if most of the plot are predictable it is really done in such a way that I enjoy it a lot.</div>
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The jokes are entertaining and I find the characters pretty interesting in a way. My favorite character would be Satsuki because she is just a really good character who is very charismatic. The others, like Gamagoori, Nonon and Mako are also pretty interesting.</div>
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The main problem that people have with Kill la Kill is the fanservice. They say that it was too much and it would be so much better without it. Well, I will tell you now that I also usually despise excessive fanservice in anime. Heck I dropped stuff like Queen's Blade, Highschool DxD and Sekai de Ichiban Tsuyoku naritai! because of fanservice. But the fanservice in Kill la Kill is there for a different purpose rather than just to titillate the viewers.</div>
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They are there because it is relevant to the plot. and yes, I do realize that having the fanservice relevant to the plot does not suddenly make it "not fanservice" but this very fact makes it really easy to breeze through the fanservice scenes after you get through the first few episodes. And again, as I said, the fanservice are mostly there not to titillate, they are there because they are supposed to be there and you will see later on in the plot why these clothes are designed the way they are.</div>
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Aside from that, the male characters got their share of nudity and fanservice moments as well. The anime acknowledges this and they joke around with the whole idea of fanservice. There are of course "actual fanservice" but they are less frequent. There are a few scenes that disturbs me a bit, especially ones involving Kiryuin Ragyou but there are only 2-3 of such scenes in the anime(those who have seen the show should know which scenes I am talking about).</div>
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I know that some will not care about that and choose to not watch Kill la Kill because of it and that is fine. But if you can keep an open mind and not focus on the fanservice while focusing on the show as a whole, I assure you that you will find a really fun and entertaining show with just the right amount of comedy and action.</div>
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As I said, the first half of the show is somewhat slow and might make people lose interest. Within episode 1-11 the show offers you the usual Shounen anime content, with loads of comedy and over the top action, Trigger-style. Starting at the end of Episode 11 things start to go up and it does not stop.</div>
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The show got a lot of hype from the anime community and it deserves its hype as each and every episode from Episode 11 onward delivers exactly what the viewers wanted from the show. Over the top action, comedy and plot twists that while somewhat predictable, will still shock you with how it was brilliantly executed.</div>
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The animation quality varied wildly with the first episode showing very high quality animation and later episodes with scrolling cameras on a still picture. However, Trigger have cleverly set the style of the anime in such a way that these scenes still fit with the whole anime's style. While some people call it "lazy", I call it" clever use of what they have". With Kill la Kill, Trigger really shows us what they can do with limited budget and I am really looking forward to what they can do with more funding.</div>
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The Soundtrack for Kill la Kill was just amazing. Even those who hate or dislike the anime have said that they like the OST as it does give the anime its epic feel. And while some of the OST are used too much I feel that it doesn't really annoy me or make it feel repetitive. And seriously, how can one hate such epic music as<span class="Apple-converted-space"> </span><i>Kiryu ga Kill</i>,<span class="Apple-converted-space"> </span><i>Blumenkranz</i><span class="Apple-converted-space"> </span>or<span class="Apple-converted-space"> </span><i>Before My Body Is Dry</i>? You just don't.</div>
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Now, of course this anime isn't without its weaknesses. There are some characters that are shown to be somewhat important early on only to be shoved aside as gag characters later on. Or a certain important tool that would never be mentioned again even until the end of the anime. Although I guess that could just be a red herring thrown in to confuse the viewers(I really doubt it as the whole show doesn't really have a very complex plot in the first place).</div>
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The importance of Mako as a gag character in the plot also annoys some viewers but I feel it is still acceptable within the show. it is clear since episode 1 that Mako is that kind of character and every episode since have shown Mako as someone who is silly but is effective in calming Ryuuko down. It might seem like it is overused, but the whole thing with Mako is still acceptable to me. People even like Mako because of it.</div>
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Overall, Kill la Kill was a really enjoyable experience for me. The epicness that is the second half of the show overshadowed the slow first half and I do believe all the hype is warranted. While of course as with every show it is not for everyone, do give it a shot and I assure you that it'll be a very fun ride.</div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-52222750671212790032015-01-05T06:50:00.001-08:002015-01-05T06:50:49.613-08:00My Winter Anime Watchlist<div class="separator" style="clear: both; text-align: center;">
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I haven't been watching anime for almost a year now but wanted to pick up some shows again and there are some that interests me this season. I won't be watching a lot of anime this Winter 2015 season like I used to do but there are three titles that caught my attention.<br />
<a name='more'></a>So, this is my watch list for this Winter2015 season:<br />
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<b>Kantai Collection</b><br />
Cute girls and warships? yes please. I liked Aoki Hagane no Arpeggio: Ars Nova which was aired last year and although that anime and Kancolle have different concept I feel that I would enjoy watching Kancolle. I never played the browser game that this anime is based on but from what I've seen the design for the shipgirls are quite interesting. Hopefully this anime can be the next Girls und Panzer for me in which it features more amazing combat rather than fanservice.<br />
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<b>Military!</b><br />
A short comedy anime series with a military theme, seems like something I would like. I have no idea how this one would be but just like Kancolle, I'm looking forward to it.<br />
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<b>Aoki Hagane no Arpeggio: Ars Nova </b><br />
Aside from those two, there will also be Aoki Hagane no Arpeggio: Ars Nova - DC which is the movie continuing the story of Aoki Hagane no Arpeggio: Ars Nova.<br />
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Those are the three shows that I'm going to watch this season. How about yours? post your list in the comments below.Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-60664171133625267712015-01-05T05:45:00.000-08:002016-08-07T03:18:35.868-07:00Anime Spotlight: Girls und Panzer<div class="separator" style="clear: both; text-align: center;">
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Have you ever had that one game or movie or anime that isn't really the best thing ever but you personally love it so much that you're willing to overlook any of its weaknesses? If your answer is yes than you know exactly how I feel about my favorite anime: Girls und Panzer.<br />
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The first time I heard about Girls und Panzer was in a local anime magazine and my response was to laugh at the concept and just say "oh Japan, they make the weirdest things". And that's it for at least half a year until I was trying to find interesting mods for World of Tanks and I found the Girls und Panzer mod collection thread.<br />
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I watched the first video in that thread of a StuG III in GuP skin and clicked on a related video shown at the end of that particular video. That "related video" is what made me decide that I must watch the show and I will definitely love it. For those who have seen GuP you should already know which legendary scene it was. If you answered the Katyusha scene, then you are correct.<br />
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What exactly is Girls und Panzer? We know that it's an anime, we know it has cute girls and we also know that it has plenty of tanks but what is it exactly? Some have described it as a Slice of Life show with tanks or a cute girls doing cute things in tanks. While that is not entirely false I find that Girls und Panzer can be more aptly described as a sports underdog story involving tanks.<br />
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Sports with tanks, that's ridiculous! Yes, yes it is and that is exactly why I love it. The show has this really ridiculous premise that would make you think that it is nothing but a silly show but lo and behold, it has achieved in delivering something more than just "a silly show".<br />
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Plot-wise, Girls und Panzer doesn't really offer the greatest of stories, no surprising plot twists or a lot of character development. It is at its core a sports anime, featuring the fictional sports of Tankery or Sensha-do. It shows the struggle of a small team from Ooarai Girls Highschool with their pitiful collection of tanks and their fight to reach the top. Nothing really new but Girls und Panzer did it just right that it creates a very entertaining experience.<br />
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Girls und Panzer doesn't try to convince you that the whole premise isn't silly, in fact they embrace the fact and just decides to go with it. This results in an entertaining show where you see the struggles of an underdog team in a fictional sport tournament.<br />
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The tank combat would be the meat of the show that really impressed a lot of viewers. If you like World War 2 tanks then you're in for a treat as Girls und Panzer offers quite a variety of it in the show. Although there are some "plot armor" moments in the anime and sometimes the tanks moves a lot faster than their real life counterparts overall the show does show quite a realistic depiction of these tanks.<br />
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Aside from those few weaknesses, every tank scene is just fun to watch and a big plus for me is that the girls of Ooarai never won a match just because of "the power of friendship" or any bullshit power-up like you usually find in Shonen anime/mangas(I don't hate these kinds of anime/manga but you have to admit some of the power-up in these stories are quite ridiculous). Every time the girls won, it is because of clever use of tactics against the opponent's weaknesses.<br />
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The tanks uses CGI and are quite beautifully detailed and animated. The first episode had quite a low framerate that made the animation looks quite choppy but every tank scenes after that have very good quality and most didn't even look like it was 3D.<br />
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The show have a really smart way to introduce the different tanks of Ooarai to the viewers. They made the characters color the tanks in silly paintjobs for the first 4 episodes. These paintjobs will immediately catch the viewers attention and make it easier to identify which tank is which and which group of characters operates that tank. In episode 5 they change the colors of the tank to a more military colors and at this point the viewer can easily identify each tank.<br />
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The characters in GuP are not explored in-depth because they only have 12 episodes. The main character, Miho Nishizumi developed quite a bit during the whole show and some others have some minor development but overall most of the characters doesn't get any development at all. However I don't really mind the lack of character development.<br />
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A lot of the characters have their defining characteristics and are designed to be unique in their own way. They might not have the character depth you might expect from a literary masterpiece but Girls und Panzer was never that and it has never tried to offer you that kind of experience. Just like the whole anime itself, Girls und Panzer's characters are simple yet entertaining in their own way.<br />
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To be fair though, they need a lot of character to make this work because each tank need a certain number of crews and they chose to make each tank crew unique rather than just make them faceless peons(at least for the Ooarai Tank crews). Dividing them into groups also help make them more memorable. We might not remember which of the girl is Ayumi Yamago or Akebi Sasaki but we can easily remember which girls are members of Rabbit Team riding the M3 Lee or which girls are the members of Duck Team riding the Type 89 I-Go.<br />
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The enemy team are differentiated by their tank's origins, like the British-themed St.Gloriana Academy that uses Churchill and Matilda tanks or the Pravda Highschool that uses T-34 and KV-2. These characters, just like most of Ooarai's characters are not really explored in depth but they still have their own personality that the viewer can recognize instantly, whether it's Darjeeling spouting random sayings while drinking tea, Kay being really friendly or Katyusha being boastful in her own childlike way. <br />
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For those who are wary of the show objectifying the girls I'd say you need to pull that stick out of your ass because not every anime is a perverted show with fanservice. Aside from that the answer is no, they are not being objectified. In fact, the director have specifically said that he does not want any pantyshots in the anime and that is exactly what happened. While there is a bathing scene(with no full frontal nudity) and fanservice does appear in the short OVAs, the main show itself is 99% free of fanservice.<br />
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Another thing that made me really love the show is how it help promotes the small town of Ooarai, an actual town in Ibaraki Prefecture. The town was devastated in the 2011 tsunami and Girls und Panzer now helps it stand back on its feet. The increase in the town's popularity could be seen from their annual Anglerfish festival that have garnered a lot more attention after Girls und Panzer aired, reaching up to 100,000 visitors.<br />
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The town of Ooarai itself embraces Girls und Panzer and the townsfolk decorated the town in Girls und Panzer related stuff like character cardboard cutout in various stores, posters and they even sell Girls und Panzer-related products and food. I personally would love to try the Tank-katsu from Cook Fan restaurant in Ooarai(the restaurant was also shown in episode 10).<br />
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Girls und Panzer might not be as popular in other countries as it is in Japan but it does have a lot of fanbase in a certain group of people, most notably in two online game community: World of Tanks and War Thunder. It is quite easy to see why it would be popular within these communities as both games features tank warfare and are easily mod-able, enabling a lot of players to create Girls und Panzer themed mods. World of Tanks even have official collaboration with the anime with official tank skins, voice packs and garage mod provided for free for all Japanese World of Tanks players(players from outside of Japan can still download and use the mods too).<br />
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Several spinoffs have been released for the series that includes a prequel manga(Little Army), the Girls und Panzer manga that shows the same story as the series but from a different perspective, a Light Novel which also tells the same story through a different perspective from the manga and anime, a comedy series(Girls und Panzer: Motto Love Love Sakusen Desu!) and 2 mangas depicting different events and characters from the same setting(Girls und Panzer: Ribbon Warrior, Girls und Panzer: Gekitou! Maginot-sen Desu!!). There is also a Board Game and a PSVita game released which have received mixed reviews.<br />
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Aside from the spinoffs, there are also a few OVA episodes released. These OVAs are mostly fanservice and comedic scenes although they are still filled with historical and military references. Some of the OVAs also explained a bit about the setting and shows what happens in the background of some of the episodes of the main series.<br />
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There's also a series of videos titled Yukari's Tank Corner which features Akiyama Yukari the tank otaku of the series. In this series, Yukari talks about the various tanks that are shown in the show. If you have an interest in the history of the tanks then this short series is a must watch. <br />
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Out of all these OVAs however one OVA that was released in 2014 stood above the rest. The much awaited Anzio OVA or officially titled Kore ga Hontō no Anzio-sen desu!(This is the Real Anzio Battle!) features the battle between Ooarai against Anzio which was skipped in the main series. One year after the main series ended, fans was reminded once again why they loved the series in the first place. Anzio OVA just like the main series offers brilliant tank combat scenes and filled with a lot of references.<br />
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Girls und Panzer fans still have one more thing to look forward to, which is the Girls und Panzer Movie set for Summer this year(2015). Hopefully after that Girls und Panzer will be greenlit for a second season which is what a lot of fans have been asking.<br />
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If you're still on the fence about watching Girls und Panzer I'd say give it a try, especially if you like fun shows where you don't have to think too much and just enjoy the ride. The tank combat are tons of fun and doubly so if you like military vehicles especially from the World War 2 era. The characters, while not explored in depth are still adorable and cute. Girls und Panzer is a military moe show that does not resort to fanservice to capture the viewer's attention and instead shows us another kind of "fanservice" by featuring tons of armored warfare. The show might not be perfect, but it is one of my favorite anime of all time, and maybe it will be one of yours too.Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com3tag:blogger.com,1999:blog-277887874510862443.post-10029328717210920212014-11-11T17:50:00.001-08:002014-11-11T17:50:12.943-08:00Valkyria Chronicles PC First Impression<div class="separator" style="clear: both; text-align: center;">
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Valkyria Chronicles, one of the best PS3 games is finally getting a PC release. How's the PC port? good bad? mediocre? and is the game really good?<br />
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I played Valkyria Chronicles a bit(up to Chapter 2) on the PS3 years ago and it was a pretty enjoyable experience. I like the gameplay, the artstyle and the overall feel of the game. I was quite surprised when SEGA decided to release this game on Steam as I always wanted to finish the game. Before I get into more details on the gameplay let's talk about how the game was ported.<br />
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Overall, I'd say that it's a decent port. We get to play in higher resolutions than the console version and get to experience the game in higher FPS(although some player have reported issues when playing in over 60 FPS). The controls are fine although we don't get mouse controls in menus and the mouse sensitivity is a bit weird. These are minor problems though as the game is turn-based and it works fine even with these problems. Still, I do hope they fix some of these problems and some problems with random crashing that a few people have been experiencing(be sure to save often, at least before and after every mission).<br />
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Now with that out of the way, let's talk about the game. One of the first thing you'll notice at the start of the game is the menu. I like that they make the chapter selection look like a book documenting events of the game. While navigating the menu isn't really that efficient it does its job pretty well and I do believe sacrificing a bit of functionality to get a unique looking menu is acceptable.<br />
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The actual gameplay of the game is really fun with an interesting turn-based combat system that really reminded me of some miniature game I used to play. Other games that have similar mechanics? hmm, I'd say Worms fits the bill quite nicely in that it also have turn-based combat where the player can freely move the character on that character's turn. Although of course it does have some difference in that the player can activate the same character over and over again, but with less and less movement each time.<br />
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The characters in the game are all unique and will make the player think about who to bring on each mission. Every character have their own likes and dislikes that will affect their battle performance. They even have their friend list that will also affect their performance in combat when they are fighting nearby their friends. These unique traits gives the characters much more personality and make the player feel more attached. This makes the player feel even more loss when any of them died in battle. And yes, death is permanent in this game so if you are too late to save certain characters you will never see that character again.<br />
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So far in my first few hours playing the game everything just plays great. Controls could be better but overall are fine, graphics looks good because they used cell shading instead of trying to look realistic and the gameplay is just really fun. If you're still on the fence about buying this game? I say just buy and play it. It is well worth the price SEGA is asking.<br />
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<br />Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-31011106071252532102014-11-08T01:03:00.001-08:002014-11-08T02:28:09.800-08:00Thoughts on Blizzard's Overwatch<div class="separator" style="clear: both; text-align: center;">
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Blizzard announced their new game and IP, Overwatch. A Team-based shooter that's influenced by MOBAs and TF2. Here's some of my thoughts on the game.<br />
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The reception to Overwatch is mixed between those who are really interested and those who immediately dislike the game because it's "a TF2 clone". To the former, I say "calm down a bit and wait for beta access" and to the latter I say "you are retarded".<br />
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While I have to admit that I find the game interesting from what I've seen of it I still choose to be cautiously optimistic of it. The game looks promising and let's face it, under Blizzard's name the game will of course attract a lot of gamers. However, we do need to take a step back and wait for more information before we jump on the hype train. As it is now, being cautiously optimistic seems to be the right choice. I like what I'm seeing so far but I want to learn more.<br />
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As to the "TF2 clone" comment, this isn't really a new kind of ignorant comment as we see this every time a game of certain genres are released. A MOBA comes out? LoL or DOTA clone! an Action RPG comes out? Diablo clone! an MMORPG comes out? WoW clone! The appearance of stupid people who made these kind of comments are to be expected and ignored as they do not know what they are talking about. Gaming improves by iteration, genres improves after developers try to improve upon old concepts and ideas. <br />
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Besides, isn't that what Blizzard does best anyways? taking ideas and concepts and fuse it into a great gaming experience. Look at the highly successful World of Warcraft or even their RTS series. They didn't create the genres but they sure as hell made the best games of those genres.<br />
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Back to Overwatch, I find that the game successfully grabs my attention with the setting and character design. I never really cared about TF2 but Overwatch immediately interests me. While TF2 also have funny and quirky character design I find it is like watching a TV cartoon show while Overwatch is an equivalent of a Pixar Movie. Both looks interesting but I'm definitely more hyped to see the latter.<br />
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As for gameplay, it is really to early to say anything. From what we've seen Overwatch seems to offer a team-based shooter experience combined with MOBA elements like abilities and an ultimate ability for each character.<br />
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Just like the gameplay, we still have no idea what the business model will be like. I'd assume that they will sell hero unlocks and skins, just like LoL and HotS. If it's like that I'd be okay with that although I hope they'd use a more nonrestrictive business model so that we can play as any character we want and they can sell cosmetic stuff only. With Blizzard as it is now I think they can afford to use that business model just like Valve's DOTA2.<br />
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<br />
So, TLDR? I am cautiously optimistic of Overwatch and I'd love to learn and see more of the game. I am really looking forward towards the beta. Is it a totally new genre and a shining example of innovation? nope, but it does look like a competent game with really interesting designs.<br />
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For more info on Overwatch you can visit the game's website at <a href="http://us.battle.net/overwatch/en/">http://us.battle.net/overwatch/en/</a>Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-26548247758161451622014-11-05T04:29:00.000-08:002014-11-05T04:29:00.514-08:00Identifying Different Tiers of Pay to Win in Games<!--[if gte mso 9]><xml>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwnCit9JRTDiRhFki3poaSHBnJSXiI-E698dnYub51oczEl_prr7lQKU1TrkDgtcmNaLz5jXjdWDyRrNFHWdQbmxgMIVdwUwifFpI4Mi4j57Rr-zkgZE0AKyVLhUl8vVqqsrHjvtfl-Xhu/s1600/WRFRM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwnCit9JRTDiRhFki3poaSHBnJSXiI-E698dnYub51oczEl_prr7lQKU1TrkDgtcmNaLz5jXjdWDyRrNFHWdQbmxgMIVdwUwifFpI4Mi4j57Rr-zkgZE0AKyVLhUl8vVqqsrHjvtfl-Xhu/s1600/WRFRM.jpg" height="179" width="320" /></a></div>
<div class="MsoNormal">
In my last article regarding Archeblade I talked a bit about
that game being Pay to Win and I wanted to write more about Pay to Win in
games. I see the term being thrown around quite a lot lately and most of the
time people are just using the term Pay to Win to anything that offers
microtransactions in it. A Free to Play game with microtransaction does not
make it Pay to Win, and while I can just write about how this is the case I
will instead write about how you can decide for yourself whether a game is Pay
to Win or not.</div>
<a name='more'></a><br />
<div class="MsoNormal">
By the definition itself, Pay to Win games must offer
something that isn’t obtainable through gameplay that offers an advantage to
the player who spends real money on it. With this in mind, defining which game
is pay to Win and which are not is surprisingly really easy. Take League of
Legends for example, the game is clearly not Pay to Win as players can unlock
any hero with the use of IP that are obtainable in-game. It might take some time
to get your first champion through IP, but it isn’t impossible and would only
mean that the game offers Pay for Convenience instead of Pay to Win.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Most people seems to be confused in determining whether a
game is Pay to Win or not. They mistake Pay for Convenience to Pay to Win and
even worse, people sometimes think that all Free to Play games are Pay to Win.
While yes, there are a lot of Free to Play games that are Pay to Win but that
does not mean that all of them are. Some are very fair in what they monetize
and all of these games have varying degrees of what constitutes as a Non-Pay to
Win microtransaction system.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7Y2MZm4tsHJhfV1MmnLdg-TK9QpmrIzaj-wBDkjjIeh8jFANN7oMdVj17F7IlR6ki2HGXDlEYiuxWIt-bwc43ooSpoZ_CI7kBzmATisnQZiOx1t4Z_ACHkj7GGRO-08-7NPTgT86CfKCK/s1600/worldoftanks+2014-05-16+20-21-24-30.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7Y2MZm4tsHJhfV1MmnLdg-TK9QpmrIzaj-wBDkjjIeh8jFANN7oMdVj17F7IlR6ki2HGXDlEYiuxWIt-bwc43ooSpoZ_CI7kBzmATisnQZiOx1t4Z_ACHkj7GGRO-08-7NPTgT86CfKCK/s1600/worldoftanks+2014-05-16+20-21-24-30.jpg" height="104" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBSiE2vyndQgMFZB7kn_nS_6d-6e7f7CzgNmbUzo8EPbGJ4nZ2otAthO0IapsQgmGOriamcrGKjaFWPi6u4w-LBPqbz4KAJpeEkgXtRklRhfRfRwLwoZGI11DqeM-KqNsm-nyKCrcPUqM/s1600/LOL.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBSiE2vyndQgMFZB7kn_nS_6d-6e7f7CzgNmbUzo8EPbGJ4nZ2otAthO0IapsQgmGOriamcrGKjaFWPi6u4w-LBPqbz4KAJpeEkgXtRklRhfRfRwLwoZGI11DqeM-KqNsm-nyKCrcPUqM/s1600/LOL.jpg" height="124" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I will divide Free to Play games’ microtransaction system
into 5 Tiers, ranging from Pay to Win to games that does
not offer any advantage whatsoever in their microtransaction and of course
every categories in between these two.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The fifth Tier are Blatant Pay to Win games, these consists
mostly of Cow Clicker games, mobile games, browser games and some MMOs that
clearly offers superior quality gear in their microtransaction store. These
superior gear are unobtainable through in-game means and players have no chance
of getting them other than to pay real money for it. Games that offer a lot of
convenience can fall into this category too if the gameplay mostly relies on
timesinks and isn’t dependant on the player’s skill. Pay for Convenience in
games that are more skill dependant falls into a different category and is more
acceptable.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The fourth Tier are Pay for Convenience games, which offers
a way for players to gain something more quickly by paying. In these kind of
games, players can grind their way in-game to get the gears they want or they
can pay to get those gears immediately. Of course, for a game to fit into this
category it must be a game that relies on skill and not on pure stats or
playtime. <span style="mso-spacerun: yes;"> </span>Games like World of Tanks,
Hearthstone and Warframe falls into this category. </div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7LGi3QD7Gvf9IEvs5eM1ytw6svMUwQtfR-YQHxayQxkIHeuuXINKQLHH2B9p5rnA6AjzFDw6qJNOJaQohJAxA1Y7f2iC6AumpOFjTmgHbP_BVa3KPpwFPyZWCYyTYrYwkGm_ZNs71Ma6w/s1600/GRO.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7LGi3QD7Gvf9IEvs5eM1ytw6svMUwQtfR-YQHxayQxkIHeuuXINKQLHH2B9p5rnA6AjzFDw6qJNOJaQohJAxA1Y7f2iC6AumpOFjTmgHbP_BVa3KPpwFPyZWCYyTYrYwkGm_ZNs71Ma6w/s1600/GRO.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8QHQdGm65ATf87LiBV9gRsCottOawWxKQbuBs1V5rAUh6YBpN51j1vqYANT0haSUeblu7tI6cIsC0E1gab-OsL7SQRWY3Kpa6rYTz6xHXO6Uf0ZawrgFIPxWJqdQO4c-mHQESTKzaOOhJ/s1600/BLR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8QHQdGm65ATf87LiBV9gRsCottOawWxKQbuBs1V5rAUh6YBpN51j1vqYANT0haSUeblu7tI6cIsC0E1gab-OsL7SQRWY3Kpa6rYTz6xHXO6Uf0ZawrgFIPxWJqdQO4c-mHQESTKzaOOhJ/s1600/BLR.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The third Tier offers gears just like the last Tier, but
these gears are mostly sidegrades instead of direct upgrades. Selling
sidegrades, even if they are not available for in-game currency is acceptable as
long as they are really sidegrades and does not offer any clear advantage to
players who paid real money. Games like Blacklight Retribution, Planetside and
League of Legends falls into this category.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The second Tier offers boosts or items that indirectly
affects gameplay but does not increase player’s power. Stuff like experience of
resource drop boosts are offered by games in this tier but they do not offer
gears to players. Example of games of this Tier includes Path of Exile and
Loadout.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The first Tier consists of games that are truly Free to Play
that does not offer even a glimpse of advantage to players who spent money on
the game. This Tier is the fairest of all microtransaction system but would not
be sustainable for most game developers/publishers. DotA 2 is an example of
game of this Tier because it offers cosmetics items only and while Battle Point
Boosters exists, levels in DotA 2 does not give the player any advantage in
terms of battle power as it only opens the possibility of players gaining
better cosmetic drops from each match.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDOkItfR2HiPbKgWghuA1W8a42MXDndlg_vndDl4yDrLhB9S9Qno91Z-l6H8n1M-LrXO_k8vsr0_JXDdahTGtGuyOIkj5YYcdLyJoE5-lgZ7u__veqjoHsEi-4Edrdos7cGIxBktP3NZLt/s1600/DOTA2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDOkItfR2HiPbKgWghuA1W8a42MXDndlg_vndDl4yDrLhB9S9Qno91Z-l6H8n1M-LrXO_k8vsr0_JXDdahTGtGuyOIkj5YYcdLyJoE5-lgZ7u__veqjoHsEi-4Edrdos7cGIxBktP3NZLt/s1600/DOTA2.jpg" height="180" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I do realize that the Tier system is not perfect but it is a
good place to start identifying Free to Plays that are available in the market
right now. Which Tiers are acceptable? That would be different for everyone. I
myself would reject Tier 5 P2W games but am okay with the other ones as they are
still fair in my opinion. How about you? Which Tiers do you think is fair and
which ones do you think are unacceptable? Or do you disagree completely with
the whole idea?</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note: This article is an old article I wrote for another site that is
now closed. The content might not be relevant anymore right now. </b></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-42209517020901146672014-11-05T04:06:00.000-08:002014-11-05T04:06:00.588-08:00Digital Platform Trend<!--[if gte mso 9]><xml>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYZ8N0-O65QmyugqburX9ECizSbGGs1s4tTpuHQGAr8MfdjzLdoCjzcrfa1Tx42oEwcbqmmxb16BJ-o3HOgSy-cAzOQpW3lOStDxyJv6lqiZcTQ7TKcPf0lc3hpgsJGaOtqcheNyyQeqIN/s1600/Steam.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYZ8N0-O65QmyugqburX9ECizSbGGs1s4tTpuHQGAr8MfdjzLdoCjzcrfa1Tx42oEwcbqmmxb16BJ-o3HOgSy-cAzOQpW3lOStDxyJv6lqiZcTQ7TKcPf0lc3hpgsJGaOtqcheNyyQeqIN/s1600/Steam.jpg" height="179" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"></span></span></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">With the success of Steam, other companies have stepped up
and try to get a slice of the digital platform cake. Big boys like EA with
Origin and Ubisoft with uPlay and Blizzard with Battle.Net Launcher or even MMO
companies like Perfect World with Arc, Aeria Games with Ignite and Trion Worlds
with Glyph. They are all now competing with each other, trying to get ahead of
Steam who already had an enormous lead.</span></span></div>
<a name='more'></a><br />
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">What does this all mean for us? The consumers? Well, as
starters it means that we will have to download several different platforms to
be able to play games from these various companies, which is rather annoying.
While I respect the value of DRM-Free games, I like having my games within one
easily accessed library of games(a.k.a Steam).</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">Another way we can see this is that all these platform will
compete with each other and each will try to provide the best service they can
give to us, the consumer. In the end, that is the best that could happen, even
if we have to face the minor annoyance of having to use several digital gaming
platforms at once. Competition is good, it will make all these companies to
give their best and only good things will come from this for the consumers.</span></span></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"><br /></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4BC8QOgakGxat8487XVbuJipgqdabaiSboRLLUaBJ8GEoNDV1fZNhLFTILBfLV6oGnVgKrpO5R-rLRU9OKeQKiRBu7xTEYtvwgQ8LsktoafSVacLUofw7EwIvrsFOyPVf6ND-0VHO9ka6/s1600/Origin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4BC8QOgakGxat8487XVbuJipgqdabaiSboRLLUaBJ8GEoNDV1fZNhLFTILBfLV6oGnVgKrpO5R-rLRU9OKeQKiRBu7xTEYtvwgQ8LsktoafSVacLUofw7EwIvrsFOyPVf6ND-0VHO9ka6/s1600/Origin.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAXgcgbzDy9ibSjN0B2-szSLY_G8ypHytu1ng3MEjkFbEBeGtAH_SPjPlioBXVI4l0-czW6kNg6ENPgjqeyUhnv4lRNAqOiRD49FTkLPWkU-k2Njkxzr5Jn92i7O1QXXi3SNGq5sHeYAdr/s1600/Desura.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAXgcgbzDy9ibSjN0B2-szSLY_G8ypHytu1ng3MEjkFbEBeGtAH_SPjPlioBXVI4l0-czW6kNg6ENPgjqeyUhnv4lRNAqOiRD49FTkLPWkU-k2Njkxzr5Jn92i7O1QXXi3SNGq5sHeYAdr/s1600/Desura.jpg" height="113" width="200" /></a></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">Most of these platform offers games from each of these
publishers which tells us that their main reason probably isn’t really that
they wanted Steam’s position but more towards “we don’t want to pay Steam for
something we can do ourselves”. But of course there are some platform that
offers games from outside their own company, and this is of course probably the
ones that are trying to take on Steam.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">There are also platforms like Desura that’s trying to
promote more Indie games. Some gamers who like to try out and support Indie
games uses Desura while some others use this platform to try out Indie games they
got from bundles before they are Greenlit into Steam.</span></span></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"><br /></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGKY7OjjWZ6hjvVdGmLiWEghF-vtCH3e8pqYmHG7E8jLlLsF_VTjiRcgNsLIAGtB4VOMr3s_VRHDtua0TmgCSVH-ybW-PFqZGSOqqTA6LShS-sqnuF_4QIBnrP2aTFbtgdhgf3VJS2MNHr/s1600/uplay.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGKY7OjjWZ6hjvVdGmLiWEghF-vtCH3e8pqYmHG7E8jLlLsF_VTjiRcgNsLIAGtB4VOMr3s_VRHDtua0TmgCSVH-ybW-PFqZGSOqqTA6LShS-sqnuF_4QIBnrP2aTFbtgdhgf3VJS2MNHr/s1600/uplay.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF7jTHRVa6W-dVKEShXvSVS6ETUDlkDv3xRviTB-FJXXR_eZuLjMuaR9UDl_e2bQLW9b33afjZopG0X_mqWAndp4P_XyYEwEzHxRT2XL4JDrRJzw5cNa2Tbt0ZiTJpAB_Q4ljVRrbiXlVn/s1600/Glyph.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF7jTHRVa6W-dVKEShXvSVS6ETUDlkDv3xRviTB-FJXXR_eZuLjMuaR9UDl_e2bQLW9b33afjZopG0X_mqWAndp4P_XyYEwEzHxRT2XL4JDrRJzw5cNa2Tbt0ZiTJpAB_Q4ljVRrbiXlVn/s1600/Glyph.jpg" height="125" width="200" /></a></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">MMO Platforms have also been springing up lately, with
Glyph, Arc and Ignite offering quite a selection of online games. What is
interesting is that some of these games are also available on Steam. Steam does
offer a significant playerbase that could prove really crucial for any MMO to
survive and do well. Perhaps these publishers intend to use a few of their
games as a lure so that gamers from Steam could learn more about their other
games and eventually also use their platform.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">But is it really possible? Taking on Steam? I’d say probably
not, but in the end it’s a matter of who can give the best service. People who
use these digital gaming platform are doing so because of the various benefit
they gain from using said platform. Steam offers a lot of benefits and these
new platforms will need to do the same and offer even more to be able to
compete.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfJhjTI_VWc06sDS5Ctknxm1RFyNJxe-TXxzXxpzVVBp62vcen03l-mEPdLsfwKRzvuBFjsPLzfN5kcYUzFDlje28YWTkatnbB-s5P6-jzYzVm1nddL8F6iQuNDJj-CMG58zVN-efIDwu5/s1600/Ignite.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfJhjTI_VWc06sDS5Ctknxm1RFyNJxe-TXxzXxpzVVBp62vcen03l-mEPdLsfwKRzvuBFjsPLzfN5kcYUzFDlje28YWTkatnbB-s5P6-jzYzVm1nddL8F6iQuNDJj-CMG58zVN-efIDwu5/s1600/Ignite.jpg" height="128" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrEmiId-wdPbBs1Gg2JjLt_VXjliqR79f90yrW3BYZNqx1aI3EgeS1e4MXrnPkEMFRmEBklC3ISICn9r_2wn5SEqllhQd7nt1GHbg-dGa7VHoJSUIpkY4m2XpNri6YIOhcbEV2xjQzfNug/s1600/Arc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrEmiId-wdPbBs1Gg2JjLt_VXjliqR79f90yrW3BYZNqx1aI3EgeS1e4MXrnPkEMFRmEBklC3ISICn9r_2wn5SEqllhQd7nt1GHbg-dGa7VHoJSUIpkY4m2XpNri6YIOhcbEV2xjQzfNug/s1600/Arc.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;">What do you guys think of this trend for publishers/developers
to create their own digital platform? Do you think it’s a good thing? Will you
use them? And do you think more companies will be doing the same thing in the
future? Leave a comment and tell me what you think.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: small;"><span style="font-family: inherit;"><b>Note: This article is an old article I wrote for another site that is
now closed. The content might not be relevant anymore right now. </b></span></span></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-91942843051857437652014-11-04T03:56:00.000-08:002014-11-04T03:56:00.124-08:005 Upcoming MOBAs to Keep Watch On<!--[if gte mso 9]><xml>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWRdBYKOuqjocNMsww2pMWTRZJeXoxmGKpsT1-o9yPnE_i4nXgxasg7fFXUU2O-9BAQ_yXuXbVHOWCcfjj5azs_SjKM1g40EInzmA1657xebi2wo4l0VS197SuiuT1Hy6C7NmqiEhiEed/s1600/dawngate.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWRdBYKOuqjocNMsww2pMWTRZJeXoxmGKpsT1-o9yPnE_i4nXgxasg7fFXUU2O-9BAQ_yXuXbVHOWCcfjj5azs_SjKM1g40EInzmA1657xebi2wo4l0VS197SuiuT1Hy6C7NmqiEhiEed/s1600/dawngate.jpg" height="210" width="320" /></a></div>
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<span style="font-size: small;"><span style="font-family: inherit;">MOBAs or DOTA Clones or whatever you want to call them are
really popular right now with League of Legends and DotA 2 in the forefront
with some other title such as SMITE, Heroes of Newerth and Awesomenauts also
having quite a lot of players. Naturally, developers will jump into the
bandwagon and start producing various MOBAs of their own.</span></span></div>
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<span style="font-size: small;"><span style="font-family: inherit;">Out of all the upcoming MOBAs I pick 5 titles I personally
find to be the most promising and also the ones that provides a different twist
to the whole MOBA genre. Note that the games I have picked are all either in
closed or open beta phase and of course this list is purely subjective. Here
are the games in no particular order:</span></span></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Dead Island Epidemic</b><br />
From the guys who made the Dead Island games comes what they call a
ZOMBA(Zombie Online Battle Arena). Players controls a survivor and work in
groups to clear the map objective that differs between game modes. The game
offers both PvP and also PvE in the form of a Horde Mode. While there are no
items to be bought in-game, players have equipments that stays between matches
and can be crafted using parts they got during PvP or PvE matches. Dead Island
Epidemic definitely adds a new twist into the MOBA formula and a game that you
must try out if you yearn for a different kind of MOBA experience.</span></span></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Dawngate</b><br />
Seemingly not wanting to be left behind EA published their own MOBA, Dawngate.
While the haters would probably dismiss Dawngate just because it’s from EA, the
game is actually a very competent MOBA featuring a lot of unique feature that
improves the overall gamelay experience. The role system allows the player to
pick any hero he wants and still fit a proper role within the team he’s on.
This system makes it easier to have each player fill a role within a team
without forcing them to pick a hero they are not used to.</span></span><span style="font-size: small;"></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhj3pIWIN-92cTKM7LErbMWJl6R-6uiYwyebUSkX2L0pf5VAUNi1_r_sDxHRcflY_iAcI0MU_5hpXZifSysbGSsPhvx8bo0PMkjU07CN7SfWOy_XegkPAjtZ3oWHJ3yiLSJI8KjcbhWFUp0/s1600/heroes.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhj3pIWIN-92cTKM7LErbMWJl6R-6uiYwyebUSkX2L0pf5VAUNi1_r_sDxHRcflY_iAcI0MU_5hpXZifSysbGSsPhvx8bo0PMkjU07CN7SfWOy_XegkPAjtZ3oWHJ3yiLSJI8KjcbhWFUp0/s1600/heroes.jpg" height="125" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeX1aKcstUuY0Rao5Y5bFMP9djof5-3XXxOLGlB04zx0OstmjimIHQlACQEp4PaD7mNVR3RGTPSuRYpud9O-nUZW6xY9zqd3x68oX0y1P2PIHc1lQLFjNfuK7IlEF0gsdiTrLpq-pnmaTR/s1600/epidemic.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeX1aKcstUuY0Rao5Y5bFMP9djof5-3XXxOLGlB04zx0OstmjimIHQlACQEp4PaD7mNVR3RGTPSuRYpud9O-nUZW6xY9zqd3x68oX0y1P2PIHc1lQLFjNfuK7IlEF0gsdiTrLpq-pnmaTR/s1600/epidemic.JPG" height="111" width="200" /></a></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Strife</b><br />
For those who want a more newbie-friendly experience, Strife might be a good
place to start. It is basically a MOBA designed to be easy to pick up and easy
to learn. S2 Games added a lot of user friendly features and makes the usual
MOBA experience much more simple to the players. They even went so far as to
remove the need to place wards and just like LoL, players do not need to deny.
While Strife might not be too appealing for those who wanted more complex
gameplay it is a viable option for more casual players and that is exactly what
Strife is aimed at.</span></span></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Infinite Crisis</b><br />
Gameplay-wise, Infinite Crisis doesn’t really offer a huge deviation from the
standard MOBA formula. It is almost the same as LoL in many ways, but of course
it does offer some unique features of its own. What’s interesting with Infinite
Crisis is the setting and characters where you can play as DC Comic superheroes
and supervillains from various different worlds like Gaslight, Atomic, Arcane
and many more.</span></span></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Heroes of the Storm</b><br />
This one should already be known to almost every gamer out there. Blizzard’s
own MOBA which features loads of characters from Blizzard’s games. Not only is
it filled with various interesting characters, Blizzard also successfully took
the traditional MOBA gameplay, streamlined it and created a new experience
altogether. What we can expect is a more fast-paced MOBA without the need to
think about item builds and just focus on the team fights even from the start
of the match.</span></span></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgexV-jdpAbk1kDrxpXrNaEt1P6EUzKXKGYoNvRjVmMvoyDDatnf59oo7dC8xPGBQZmAkbGev7f2Xb8UK39NEznZPik77YkNEPRcneRlnXD9elTeC2qwcWeU-GtpQuX7LfVfFkkjD37o06C/s1600/strife.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgexV-jdpAbk1kDrxpXrNaEt1P6EUzKXKGYoNvRjVmMvoyDDatnf59oo7dC8xPGBQZmAkbGev7f2Xb8UK39NEznZPik77YkNEPRcneRlnXD9elTeC2qwcWeU-GtpQuX7LfVfFkkjD37o06C/s1600/strife.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh58A_5ztBnqY8b6Z4IWfPGbnHuw5dwGEhMIVDSevOicDB1V2EECICqtkU_94-_D127SHgGaCatCRmKSUDCiFGQ2iH897IF4arbe2Cg_2GGD1hlA_bBETllXhMNfOd-XepMGPYnTHeMeyUM/s1600/infinite.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh58A_5ztBnqY8b6Z4IWfPGbnHuw5dwGEhMIVDSevOicDB1V2EECICqtkU_94-_D127SHgGaCatCRmKSUDCiFGQ2iH897IF4arbe2Cg_2GGD1hlA_bBETllXhMNfOd-XepMGPYnTHeMeyUM/s1600/infinite.jpg" height="111" width="200" /></a></div>
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<span style="font-size: small;"><span style="font-family: inherit;"><span style="line-height: 115%;">These
five games are the ones I am currently keeping watch on. Do you have any other
titles that have huge potential when it’s released? Or will you just stick to
the ol’ trusty Dota2 or League of Legends? Drop some comments and share your
opinions.<br />
</span></span></span><br />
<b>Note: This article is an old article I wrote for another site that is
now closed. The content might not be relevant anymore right now. </b>Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-31191064166081630612014-11-04T03:27:00.000-08:002014-11-04T03:27:00.066-08:00Are Early Access Games Detrimental To The Gaming Industry?<!--[if gte mso 9]><xml>
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<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin3nGvAbbumXQawTIWZgXbu8c1djUX8F9cJ5PYCvyy0N_5F73fKWCW9vlrtjYwjvbojpcL0CsiHGqwZzucQITYUCwRkilyBubgxbn5Cl2_dFIM6amOuBTAfYZ7137St7hMs0jrhwRDonia/s1600/ea.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin3nGvAbbumXQawTIWZgXbu8c1djUX8F9cJ5PYCvyy0N_5F73fKWCW9vlrtjYwjvbojpcL0CsiHGqwZzucQITYUCwRkilyBubgxbn5Cl2_dFIM6amOuBTAfYZ7137St7hMs0jrhwRDonia/s1600/ea.jpg" height="179" width="320" /></a></div>
<div class="MsoNormal">
Releasing games when they are not ready seems to be a trend
in the gaming industry nowadays. Some are released filled with bugs and some
just flat out not work. Most of the time, these unfinished games are released
because of time limitation or the devs are just forced to release it ahead of
time. In some cases, developers release their game in an unfinished state and
have the players test it out for them. A few years ago people will call this
bullshit, but nowadays we call it Early Access.</div>
<a name='more'></a><br />
<br />
<div class="MsoNormal">
Quite a few games nowadays have been in an Early Access
state and have a lot of people pay to test it. A quick visit to Steam’s Early
Access page will show you titles such as DayZ, Rust, 7 Days to Die, Kerbal Space
Program and Starbound. To be fair, these titles have good concepts and offer
interesting gameplay experiences but one might wonder if people who play this
game realize that what they are doing is actually quite detrimental to the
industry and their own enjoyment?</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
While helping the devs to improve on a game that has a
particularly interesting concept sounds like a good thing, paying to help them
out is just a questionable decision. Where else can you find hundreds or
thousands of people who want to pay for the “honor” of being a tester? Some
company paid people to test their game, but some apparently can just make
people pay to test their game, isn’t is just brilliant?</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Taking part in Early Access programs would be detrimental to
the gaming industry and your own personal enjoyment of the game. How, you say?
For the industry it’s just a matter of trend. If a lot of game start to do this
kind of thing, what would stop most company to just release their game in an
unfinished state and ask the players to pay to “help them test and improve” the
game? What Early Access does is set a bad precedent and just let developers be
lazy. What they are doing is just stop designing the game at a general level
and let the player fill in the gaps.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgELG7qUkecpwuJGEYL_MoYlV1UOtBq0vW33XCJJzowgPnMS33w4FynVEzqm45OpsT3k0cou3PCerX38HvlPTNQklcei1zD9I_cM1kb9gU3mjGf66myPAwbzaMFlfyFISP22H5EU4Xx9cG8/s1600/ss_5f5fecc052b26039020b87b425f86c663ad49d91.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgELG7qUkecpwuJGEYL_MoYlV1UOtBq0vW33XCJJzowgPnMS33w4FynVEzqm45OpsT3k0cou3PCerX38HvlPTNQklcei1zD9I_cM1kb9gU3mjGf66myPAwbzaMFlfyFISP22H5EU4Xx9cG8/s1600/ss_5f5fecc052b26039020b87b425f86c663ad49d91.1920x1080.jpg" height="125" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKncXkY3580y7fF3FnUuUzAnCHRIX5mW0d7skeKc3v7JHLiFp6dsTrP_IXHPUUBbzx3gVu5GX-QmwBbrBrDX8sh7QPjDHvbM5C1Cu53ZMGo14K9atgGiPmlc-NjLsP_27QZOtzW-T7LNod/s1600/ss_2dfcaee4575fac0b906b10c0c68d32dcb901aa68.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKncXkY3580y7fF3FnUuUzAnCHRIX5mW0d7skeKc3v7JHLiFp6dsTrP_IXHPUUBbzx3gVu5GX-QmwBbrBrDX8sh7QPjDHvbM5C1Cu53ZMGo14K9atgGiPmlc-NjLsP_27QZOtzW-T7LNod/s1600/ss_2dfcaee4575fac0b906b10c0c68d32dcb901aa68.1920x1080.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
Of course, asking players for valuable input is a good
thing, but when your game development process involves 90% player input and 10%
your own idea(in the form of basic concept) I do think we have a problem here.
This kind of development method would never result in any kind of innovation,
something the industry need for a long time. We might get interesting premises
and ideas, but most of what we’ll find would be nothing really new.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I said before that Early Access would also affect the
player’s enjoyment of the game and I do believe this is 100% true. You get to
play an unfinished version of the game, filled with bugs and errors and a
multitude of problems. Sooner or later you will get bored or sick of the game
and its problems. And when the game actually comes out, not everyone who “helped
test” the game will actually play it.</div>
<div class="MsoNormal">
Even if you don’t hate the game because of its earlier bugs
and problems you will end up bored of it eventually and not enjoy the full
experience when the game is out with all of it’s features. And even then, will
the game have its intended list of features? What will you do if the developer
decided to take out some feature that you actually really like when you bought
the “game tester’s access” months or years ago?</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik1kO4gj8gJI8PkWLf3KP-aoySRjIU2Otk6KzoRfyVPfRb9H5_NgwhCYB_LmoniW4dIls-gNIvgvenAqtG1Q4h-8SNCCn-f70ASkWx3mZeag63BxU0phox9syszkzTwss8NefmvvqHGg4W/s1600/ss_3485816aed235366e80719dce688a90a27254395.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik1kO4gj8gJI8PkWLf3KP-aoySRjIU2Otk6KzoRfyVPfRb9H5_NgwhCYB_LmoniW4dIls-gNIvgvenAqtG1Q4h-8SNCCn-f70ASkWx3mZeag63BxU0phox9syszkzTwss8NefmvvqHGg4W/s1600/ss_3485816aed235366e80719dce688a90a27254395.1920x1080.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLJqsT-MUrs85iLkdgWi3S4RFKQY7Hb-03ioo-hPk9lNCnBwZYHSDR-W2dKedBa2b7LpSgvMGT8owWbErmdB37x1Wuy341x9xBfh3dK5gKrfBuQGSvVRDpnnlbjauboyVaaJLhv4oHpU60/s1600/ss_9a1ba77f2f70cf0a38d61bd95d0d481f1771255e.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLJqsT-MUrs85iLkdgWi3S4RFKQY7Hb-03ioo-hPk9lNCnBwZYHSDR-W2dKedBa2b7LpSgvMGT8owWbErmdB37x1Wuy341x9xBfh3dK5gKrfBuQGSvVRDpnnlbjauboyVaaJLhv4oHpU60/s1600/ss_9a1ba77f2f70cf0a38d61bd95d0d481f1771255e.1920x1080.jpg" height="125" width="200" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Steam does offer refund for Early Access games so that we
can get our money back if we feel that the game is not up to par with what we
expected. But I wonder if there should even be an Early Access in the first
place? I understand that it does have its uses. You get to have input from
players who are most likely the main market of your game because they already
paid for it just because of the concept and you get access to more funding when
you’re still in development.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the end it is back to the gamers to decide whether
something is worth their money or time. Caveat Emptor does apply in the case of
Early Access, but is this 100% acceptable? My answer would be no. The
developers, publisher and even Steam or other platform that support Early
Access should help the consumer to make better purchase decisions. And
basically, developers shouldn’t be doing this kind of thing unless they are
forced to do so because of monetary reason(the “we need money so we can live”
reason, not the “we need more money so give me all of yours” one).</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhazGHdMlWouDABAUgS3DAC4SXhIlczEawaLLTMZsOtJcYF0j8dH0TQPWUgJ0gINQ1I54p1j6RqIdTSKs0WcVsBigqa5LRa52YMZTcAeSb3EhLBonvCHtd9_GYoGBYaiRsF8dfmLiHO-Dss/s1600/ss_efa5b7535adf89d288ce887adbb29cd79f2936b5.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhazGHdMlWouDABAUgS3DAC4SXhIlczEawaLLTMZsOtJcYF0j8dH0TQPWUgJ0gINQ1I54p1j6RqIdTSKs0WcVsBigqa5LRa52YMZTcAeSb3EhLBonvCHtd9_GYoGBYaiRsF8dfmLiHO-Dss/s1600/ss_efa5b7535adf89d288ce887adbb29cd79f2936b5.1920x1080.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4S7jCl5kbAcjX23wwwO6df5JdZ_98uWxEERE1o-S1YIA5zKphpgk3pU4rYm-SVHaig137oHhW_SyUMSMTOv9RrqlUiaJucfRFumh8QhSl5v5gW-UHzP6M9oW_6ZP18NJK4cg6dcGGn4-b/s1600/ss_ab3970e0e9a2b57f8ab39c510cba9612595bbf91.1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4S7jCl5kbAcjX23wwwO6df5JdZ_98uWxEERE1o-S1YIA5zKphpgk3pU4rYm-SVHaig137oHhW_SyUMSMTOv9RrqlUiaJucfRFumh8QhSl5v5gW-UHzP6M9oW_6ZP18NJK4cg6dcGGn4-b/s1600/ss_ab3970e0e9a2b57f8ab39c510cba9612595bbf91.1920x1080.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
With all that said, people who paid for an early access game
seems content with what they have. They like to see the game improve over time,
and they feel happy to support the devs. Early Access is also much better than
Pre-Ordering games, where you pay for something you can’t even try out. But we
still have to be careful and not just trust the developers of these Early
Access games easily. What do you guys think?</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note:
This article is an old article I wrote for another site that is now
closed. The content might not be relevant anymore right now. </b></div>
<div class="MsoNormal">
<br /></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-61748965394759051502014-11-03T03:44:00.000-08:002014-11-03T03:44:00.735-08:00War Thunder: Ground Forces Open Beta Impressions<!--[if gte mso 9]><xml>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZgpf0HcIhtBNzJAOSWp0cSIQbuK_wsWqxGYu2isQ82zrePdj7LDmLy-ZE8m3pOvLkajCbOVOYT0m8bN9d-9Wd0fwQzhW-iJjC2oelDnXEpvl8r1Zy5kDCCOI2DVNABtCo50o7CQ2rgOSl/s1600/2014-05-20_00006.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZgpf0HcIhtBNzJAOSWp0cSIQbuK_wsWqxGYu2isQ82zrePdj7LDmLy-ZE8m3pOvLkajCbOVOYT0m8bN9d-9Wd0fwQzhW-iJjC2oelDnXEpvl8r1Zy5kDCCOI2DVNABtCo50o7CQ2rgOSl/s1600/2014-05-20_00006.jpg" height="179" width="320" /></a></div>
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I like tanks, and even though I don’t have complete
knowledge about every World War 2 era tanks(or even modern ones) I enjoyed
games that showcases tank combat. I played World of Tanks a year ago for a few
months and really enjoyed it. Of course the fact that I used some mods to make
the game more reminiscent of a certain anime also helps further improve my
overall enjoyment of the game.</div>
<a name='more'></a><br />
<br />
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War Thunder have been around for some time but only features
aerial combat with the promise of ground combat in a future update. Now after months
of waiting, Gaijin Entertainment have added tank combat to their game, War
Thunder: Ground Forces as they call it, adds various tanks for(currently) 2
countries: Germany and Russia. U.S., Japanese and British tanks are planned but
are not available for now.</div>
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<br /></div>
<div class="MsoNormal">
The tanks are divided into Tiers, just like in World of
Tanks but Ground Forces tanks starts with better known tanks and does not
feature prototype tanks like the Maus. Upgrades are handled a bit differently with
upgrades consisting mostly of internal components. Different weapons are
available but that means changing into a different tank entirely as Ground
Forces divides them all into different vehicles like the Pz. IV Ausf. C, Ausf.
F1, Ausf. G and so on.</div>
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Graphically, the game looks great with tanks having a lot of
details that you can see up close. There are also a lot of vegetation and
objects in the environment, which makes hiding your tanks quite an easy thing
to do. There are some annoying problems however like getting stuck on rocks and
hitting on ground that looks traversable ending up in disabling the tank. The
game sometimes takes time to load up tank models when the match has started,
resulting in people hitting other tanks that are invisible, creating chaos at
the start of the match.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPvUq4AwXrzTz1SxAKF-L2eUhrZpMrzTpsuj6WWL6_UdjfFXYAt9_H6pmVshD3ctt4ME_85QoHzeup9G8sIcK4F0nKlLwst1-iqqihDQU-eA5zK2Ag9pgtoeoxjY3aYxSDi-IuK53Bf3hn/s1600/2014-05-20_00009.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPvUq4AwXrzTz1SxAKF-L2eUhrZpMrzTpsuj6WWL6_UdjfFXYAt9_H6pmVshD3ctt4ME_85QoHzeup9G8sIcK4F0nKlLwst1-iqqihDQU-eA5zK2Ag9pgtoeoxjY3aYxSDi-IuK53Bf3hn/s1600/2014-05-20_00009.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQytJL0denx7cD6lDlZXotboWD3rxpkwWUOu0vTHHk2HGeXRzP54f2RFw5XkrovOFSDFYLr1yZ_4lFH0rLNe2gNKli1KxzOsjlRc57W3PB_9G26CHOx7R-5x2mH9HS8Ela11pQyqwDZYMe/s1600/2014-05-20_00007.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQytJL0denx7cD6lDlZXotboWD3rxpkwWUOu0vTHHk2HGeXRzP54f2RFw5XkrovOFSDFYLr1yZ_4lFH0rLNe2gNKli1KxzOsjlRc57W3PB_9G26CHOx7R-5x2mH9HS8Ela11pQyqwDZYMe/s1600/2014-05-20_00007.jpg" height="111" width="200" /></a></div>
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There are currently two game modes which are minor
variations of the usual domination game mode where two teams compete to take
control of some important points in the map. If your tank is destroyed, you
still get a chance to get back into the match with reserve tanks. This helps a
lot considering you could sometimes get destroyed from a distance and doesn’t
have the chance to do anything. Those who want better realism in their tank
game could try out Realistic and Simulator battles which offers even more
realistic and challenging gameplay.</div>
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<br /></div>
<div class="MsoNormal">
The combat in Ground Forces is brutal, even in Arcade mode.
Tank crews gets unconscious or wounded easily and parts of the tank can be
easily damaged. Targeting weak spots are important in tank vs. tank combat but
it is even more important in this game as one good hit could destroy an enemy
tank. Even when you’re not destroyed in one hit, chances are your tank will be
immobilized and you will be a sitting duck for quite some time while waiting
for your crew to finish repairing the tank.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The main weakness of the game is that it really lacks proper
visual feedback and with the game having quite a complex gameplay this is
somewhat of a big problem. Crew status, tank status, enemy being spotted, ally
and enemy indicator in the screen and the map of the game itself doesn’t give
information in a clear way. Having to constantly peek to the lower left part of
the screen each time you got hit gets annoying after a while and no audio cue
or any clear visual indicator that an enemy is spotted nearby(aside from having
to peek at the unclear map) makes it really hard to have proper battlefield
awareness.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinIf9azSmZj6dFT1SateF4O0S4DL4QXN7FapuZadzN4kf5jPewNUasHiE-t36ExxL4W9ihNHjW3d7Pr9TCYsvoEFrEpvlGqVyCjgQUAP7bAucXUu7VarLaWT29-T0vttzWEBRSIAzHWmYP/s1600/2014-05-20_00004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinIf9azSmZj6dFT1SateF4O0S4DL4QXN7FapuZadzN4kf5jPewNUasHiE-t36ExxL4W9ihNHjW3d7Pr9TCYsvoEFrEpvlGqVyCjgQUAP7bAucXUu7VarLaWT29-T0vttzWEBRSIAzHWmYP/s1600/2014-05-20_00004.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-nZ-k4wHTQljo_LoSuSYzE9WG8klHJPzXmZ7UW2objJtJP0yIIs8qF-ATvRkcAR5zvt0gqtNWYA3VWpKfRIOCRtlLhm9G-00lOrItn4oA3y7eoDv-c9Dh3_z0EI04pEK_8_qwdN-emd3g/s1600/2014-05-20_00003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-nZ-k4wHTQljo_LoSuSYzE9WG8klHJPzXmZ7UW2objJtJP0yIIs8qF-ATvRkcAR5zvt0gqtNWYA3VWpKfRIOCRtlLhm9G-00lOrItn4oA3y7eoDv-c9Dh3_z0EI04pEK_8_qwdN-emd3g/s1600/2014-05-20_00003.jpg" height="111" width="200" /></a></div>
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<br /></div>
<div class="MsoNormal">
The map, which should be a very important part of your
screen in relaying ally and enemy positions are practically useless in Ground
Forces with tiny and blurry blue and red lines moving unseen in a badly
designed minimap that even fails to show you where objective points A, B or C
are when they are not being captured.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Another case of the game failing to give information? Ammunition
types. Tanks have different types of ammunition that the players can choose but
aside from a few that has clear difference in armor penetration, some of them
have unclear description. What is the difference between an APHE and HE shells?
And what does the APCR shells do? Those who have prior knowledge of tanks might
know their usage but an average player will have no idea what ammo type to use
on a particular situation.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Aside from these negatives though the combat in this game is
really solid and provides tons of fun. While improvement on visual feedback is
sorely needed, the game is completely playable at this point and hopefully
Gaijin Entertainment improves everything at the end of this Open Beta period.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-XtkZRHNb9NNYI2-1QvlXEMfR3Nqnn4k0jruksINfiDsZBDp3AsvrwnjIKfx7VNsffcn_2pEDHW-7k6GrpzdJU5RZlHCbTBXSQrUS4eQ8BoFkqKiWoXpY6bXS7u4WkMP90DKphMRThfU/s1600/2014-05-19_00002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-XtkZRHNb9NNYI2-1QvlXEMfR3Nqnn4k0jruksINfiDsZBDp3AsvrwnjIKfx7VNsffcn_2pEDHW-7k6GrpzdJU5RZlHCbTBXSQrUS4eQ8BoFkqKiWoXpY6bXS7u4WkMP90DKphMRThfU/s1600/2014-05-19_00002.jpg" height="179" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Final verdict? As a game in Open Beta, War Thunder: Ground
Forces is definitely showing a lot of promise. With a few improvements on how
they provide information to the players and a rework on how the enemies are
highlighted and shown in the map, the game should provide a great deal of
entertainment to those who likes tank combat or competitive games in general.</div>
<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note:
This article is an old article I wrote for another site that is now
closed. The content might not be relevant anymore right now. </b></div>
<br />
<div class="MsoNormal">
<br /></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-86013571469142438352014-11-03T03:36:00.000-08:002014-11-03T09:02:53.377-08:00Marvel Heroes 2015 Review<!--[if gte mso 9]><xml>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil4JVHOoeFJwTaudtSSgwMGXLxE7CMKJWvQ0LnLU_ULn4_GHpiIHbEXaF_dz7Mhb5tRyax4tcvnGfZGfMPt7RjDvkUBE15LUGzNEfFnhwDDeB_ywuukKAnIHfZIK_V5wPZ8LHPtNii_6Pi/s1600/2013-11-17_00002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil4JVHOoeFJwTaudtSSgwMGXLxE7CMKJWvQ0LnLU_ULn4_GHpiIHbEXaF_dz7Mhb5tRyax4tcvnGfZGfMPt7RjDvkUBE15LUGzNEfFnhwDDeB_ywuukKAnIHfZIK_V5wPZ8LHPtNii_6Pi/s1600/2013-11-17_00002.jpg" height="179" width="320" /></a></div>
<div class="MsoNormal">
The Online Action RPG Marvel Heroes by Gazillion
Entertainment has been released for one year now and it hadn’t gotten
particularly great reviews when it came out. A year passed and Gazillion
improved and added a lot of things to the game, but does those changes really
make a difference?</div>
<a name='more'></a><br />
<br />
<div class="MsoNormal">
I tried Marvel Heroes a year ago when it was first released
and felt that while it was lacking, it was a promising games that if given some
time for the devs to improve could be much better. Here we are a year later
and I decided to play it again after the devs rebrand the game as Marvel Heroes
2015.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The gameplay is mostly the same, it’s an Action RPG with an
MMO twist where you can meet various players out in the world. Every character
have their own different sets of skills, divided into three skill trees. While
I think there could’ve been more skills for each characters, the ones we have
now are already enough to give players a chance to create their own builds for
each superhero.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwQpUpQKtFHd6GDR7AWTQZwNeoQRLjWwPchgtwn8dPF0i8M6iPUkrzRkhaaeSkymxZ9Ddpc9icx3eyEfZWq9YyRxBBzbN0FjVkKsBBc_P_08XpbKHBfWjoQpBXswEK4aJ3Y7c0K8zXx71i/s1600/2013-11-17_00003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwQpUpQKtFHd6GDR7AWTQZwNeoQRLjWwPchgtwn8dPF0i8M6iPUkrzRkhaaeSkymxZ9Ddpc9icx3eyEfZWq9YyRxBBzbN0FjVkKsBBc_P_08XpbKHBfWjoQpBXswEK4aJ3Y7c0K8zXx71i/s1600/2013-11-17_00003.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhl8X9HT-k3IHsHWfvvR-kpY0fPMm66QB3g_7tT9Wi40u-wgLSaPp4FY7g68wLCe62bex6ukzdgJs5RqktnOQyHRpdyQIY7WYCdUOtGnqJhVMIl2lqaamwZZLU9HuNx9KyEqvhYY4XcZsQ/s1600/2013-11-17_00001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhl8X9HT-k3IHsHWfvvR-kpY0fPMm66QB3g_7tT9Wi40u-wgLSaPp4FY7g68wLCe62bex6ukzdgJs5RqktnOQyHRpdyQIY7WYCdUOtGnqJhVMIl2lqaamwZZLU9HuNx9KyEqvhYY4XcZsQ/s1600/2013-11-17_00001.jpg" height="111" width="200" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The number of available characters have also increased
significantly, totaling around 30+ heroes available. While the problem of
seeing the same character in the field is still present, it is mostly a
non-issue with more variety of heroes present because you will rarely find the
same hero being used unless it’s a newly released hero.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Various new features have found their way into the game and
really adds a lot of things to do in the game. Stuff like Team-Up, Prestige,
Synergy, Legendary Items and the recently introduced Raid and Omega System
really adds a lot to the game and makes it really different from what it was a
year ago.</div>
<div class="MsoNormal">
Various more features are planned to be added to the game in
the near future and this includes login rewards, achievements, secure trading
and so much more. The number of heroes scheduled to be released is also
something that will add a lot of content to the game for years to come.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKuAco-SMxhV4pK2e5WYfNmE-XiHMl8fIWb_OSEoXc5c9jsDPWLMRYzPS5F3lRhTiMWGHaxK78A-nP63KzJb39yxmfpXcNjrxdb0nm5QmEYyoyvYD4VsH07zhE44Bc5uu1Z5kf6bTAdDY-/s1600/2013-11-03_00001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKuAco-SMxhV4pK2e5WYfNmE-XiHMl8fIWb_OSEoXc5c9jsDPWLMRYzPS5F3lRhTiMWGHaxK78A-nP63KzJb39yxmfpXcNjrxdb0nm5QmEYyoyvYD4VsH07zhE44Bc5uu1Z5kf6bTAdDY-/s1600/2013-11-03_00001.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRwUsBXMpRD4ZAwP_qNnqZaWsKqE7OUooNmquJI07CzQX2BlipRRDRNubcaJ-LJ1p2JwKE5ljFLvEEOp1BPdkWa7-Dtwrgp4fZjnG5namOzasSwbb4H8hd40K_ddyoYZ06bpCj4FDzdBx5/s1600/2013-11-03_00002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRwUsBXMpRD4ZAwP_qNnqZaWsKqE7OUooNmquJI07CzQX2BlipRRDRNubcaJ-LJ1p2JwKE5ljFLvEEOp1BPdkWa7-Dtwrgp4fZjnG5namOzasSwbb4H8hd40K_ddyoYZ06bpCj4FDzdBx5/s1600/2013-11-03_00002.jpg" height="111" width="200" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Graphics-wise, Marvel Heroes have some good looking effects
but overall it’s just average. But with Action RPGs with isometric views
graphical fidelity isn’t really important anyways. Character models looks
pretty good although some older character models sorely needs a rework when
compared to the new ones.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Marvel Heroes 2015 definitely had a rough start when it was
released but because of its dedicated fanbase and Gazillion’s hard work to keep
improving their game it is now a game that you should probably check out. If
you are a fan of Action RPGs, Marvel Superheroes or both, do give Marvel Heroes
2015 a try.</div>
<div class="MsoNormal">
</div>
<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note:
This article is an old article I wrote for another site that is now
closed. The content might not be relevant anymore right now. </b></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-37953495839584972862014-11-02T04:15:00.001-08:002014-11-02T04:15:57.780-08:00Phantasy Star Online 2 Beta Impressions<!--[if gte mso 9]><xml>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH1NYL80ndVbwd8xrutXEY9mHXmaqCHPpUNmIiVKwON4EKBVdnYDoMAtJchDAjlkBFB4KqIP1mU9PzUm9fO4s9f6sN0ibp3A9TzhvwIqCKSDHKBdJglv03q4fHQl6hLR4dHYUqpRwdhw8s/s1600/rockbear.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH1NYL80ndVbwd8xrutXEY9mHXmaqCHPpUNmIiVKwON4EKBVdnYDoMAtJchDAjlkBFB4KqIP1mU9PzUm9fO4s9f6sN0ibp3A9TzhvwIqCKSDHKBdJglv03q4fHQl6hLR4dHYUqpRwdhw8s/s1600/rockbear.jpg" height="180" width="320" /></a></div>
<div class="MsoNormal">
Phantasy Star Online 2 is one of those games that really
takes its time to be released in western market and while it’s waiting,
dedicated players have found ways to play it on the currently available
servers. The South East Asian server went up a while ago and I decided to give
the game a try and of course to no surprise, it’s pretty clear why a lot of
people go to such an extent to play the game. For this review, I played the
South East Asian version of PSO2 so I will use the terms used in that version
and not the terms used in the Japanese version or in the unofficial translation
patch.</div>
<a name='more'></a><br />
<div class="MsoNormal">
Overall graphical quality of the game doesn’t really look
impressive when compared to some some MMOs like Guild Wars 2 or The Elder
Scrolls Online but the game does make it up in terms of aesthetics. If you like
anime aesthetics, you’ll definitely like what is offered by PSO2. There are
quite a lot of different ways to customize your character to your liking.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
One notable thing with the character creation is the number
of character voice available. If you’re an anime fan you should be able to
identify some notable voice actors/actresses that are available in this game.
My favorite would be Kana Hanazawa but other VAs like Hisako Kanemoto and Yuka
Iguchi are also available.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
All the missions in PSO2 are done via instanced areas that
can be accessed through the main hub. Player can attempt these missions solo or
as a group either with other players or AI controlled characters. Grouping is
easy to do but some of the options given are quite confusing because it isn’t
really clear what they actually do.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRYEkRgS0dTDQy_U00SpWqVXHWnJKl-IEMeO3gUt9y8mZy4aXp2zxvWfg3X3fbSpMouGit3vvXM-GLMg2-ipASK3rz6NSYvY58nhjvr76EoeJ9La0C1WDYMogeIezM-ddgEtmBwZ8Ha5S3/s1600/pso20140531_181632_000.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRYEkRgS0dTDQy_U00SpWqVXHWnJKl-IEMeO3gUt9y8mZy4aXp2zxvWfg3X3fbSpMouGit3vvXM-GLMg2-ipASK3rz6NSYvY58nhjvr76EoeJ9La0C1WDYMogeIezM-ddgEtmBwZ8Ha5S3/s1600/pso20140531_181632_000.jpg" height="111" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioqaOxz45bOatYkD2tW5zsnOFO_BfpTiugrTNkyRoiTenqe4hP0mRU3C_XKfOfjHaO8HJyCXdcx-Iz7hFWN4bnu_0qAgGa6so2k40m_VKC1iIvC2CB7_76Dm-0QPK6zE_MTNnPJhwdHvO6/s1600/pso2+2014-06-29+18-14-21-22.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioqaOxz45bOatYkD2tW5zsnOFO_BfpTiugrTNkyRoiTenqe4hP0mRU3C_XKfOfjHaO8HJyCXdcx-Iz7hFWN4bnu_0qAgGa6so2k40m_VKC1iIvC2CB7_76Dm-0QPK6zE_MTNnPJhwdHvO6/s1600/pso2+2014-06-29+18-14-21-22.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The combat in PSO2 is really exciting and very reminiscent
of Monster Hunter. While it’s not as slow as Monster Hunter and the enemies
aren’t as difficult to fight it does offer a somewhat similar experience and
feel. Boss fights are a really enjoyable experience with players having to
learn the attack pattern of the bosses and act accordingly. Enemies having weak
spots also adds a lot of complexity to the combat and makes it much more interesting
because you need to aim for those weak spots and not just beat on a monster’s
foot for the duration of the battle like in most MMOs.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
While character slot is limited, players can change their
character classes without any penalties at the hub area making it unnecessary to
make alt characters. Minor modifications to the character’s looks can be done
through the in-game salon while major modifications like body scaling, hair
color and clothing color will cost some real money.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL4XDOZJ-JOHBFV_WV27uXjjT1MsPcXfWrVwIAmgndTdZeGKnYcDZOoc4YXJ2PDg_7zhG9pLiSJsVbI2jfy7KC9JXt9QxmhQTf_emfp4Gjjv68hVHFJLmhNoC4mmOWCc9IlHFjPJtGLT8N/s1600/pso2+2014-06-29+18-13-59-47.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL4XDOZJ-JOHBFV_WV27uXjjT1MsPcXfWrVwIAmgndTdZeGKnYcDZOoc4YXJ2PDg_7zhG9pLiSJsVbI2jfy7KC9JXt9QxmhQTf_emfp4Gjjv68hVHFJLmhNoC4mmOWCc9IlHFjPJtGLT8N/s1600/pso2+2014-06-29+18-13-59-47.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqDNVlzck5hrzRLuvuv6K0ewI4kaEBJ3lZNJdoTCBpMNJh5oC4rM3lX6zkoY0CMBVJZVTF8kS2mrGOhFF1WMSX1E4X2Wm2qhSRTbphhnex2fKwzRHwcxoKpQ-IfQ7UjNu_o6w2ZCfJRuwK/s1600/pso2+2014-06-29+18-11-14-45.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqDNVlzck5hrzRLuvuv6K0ewI4kaEBJ3lZNJdoTCBpMNJh5oC4rM3lX6zkoY0CMBVJZVTF8kS2mrGOhFF1WMSX1E4X2Wm2qhSRTbphhnex2fKwzRHwcxoKpQ-IfQ7UjNu_o6w2ZCfJRuwK/s1600/pso2+2014-06-29+18-11-14-45.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The game offers quite a lot of things to do, there’s the
main story, Arks Road, character requests, Paradigm Matrix and daily request.
Each of these offers different rewards and are useful to level up your
character although it is entirely possible to just do the main story and repeat
missions to level up.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
PSO2 might feel repetitive at times because players will
need to go back to some areas multiple times to finish the Paradigm Matrix and
requests. I do feel that the exciting combat outweighs the boredom of the grind
but for those who might dislike grinding, the game does need a bit of grinding
to level up your character.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The business model is quite fair, with no story or
combat-related content blocked behind a paywall. Some interesting content are
blocked behind a paywall however, like the player housing which might interest
some players. The item store also offers some interesting choices of costumes
and character voices for players who want to make their character more unique.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFVyRr2UiBvp1d3DUEWl_76CcgwniXDEEDE1xTpjlFMFvAFDmi6DGb7WHGfZuho_uGDKMQZLni4j_d9RC6UnKNCFIbBk7Ho1KM2vL6HVncG0zXKntkrG8nJT1QGvlPNA67gF0lsySRHRNh/s1600/pso2+2014-06-29+18-11-48-69.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFVyRr2UiBvp1d3DUEWl_76CcgwniXDEEDE1xTpjlFMFvAFDmi6DGb7WHGfZuho_uGDKMQZLni4j_d9RC6UnKNCFIbBk7Ho1KM2vL6HVncG0zXKntkrG8nJT1QGvlPNA67gF0lsySRHRNh/s1600/pso2+2014-06-29+18-11-48-69.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2qDUhcsso3RgWJ-0eRbuG2PsDuGxe6Ihb41NuEv_vv4zc5AOkYZN3v-zPtztFAQnDEDznh5HXPLc5fVupx61to00jaBla2_agBbcPblT0HqNZjKhdz6dy17QNEIkkjtrbHZEekvSCWYtl/s1600/pso2+2014-06-29+18-09-56-40.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2qDUhcsso3RgWJ-0eRbuG2PsDuGxe6Ihb41NuEv_vv4zc5AOkYZN3v-zPtztFAQnDEDznh5HXPLc5fVupx61to00jaBla2_agBbcPblT0HqNZjKhdz6dy17QNEIkkjtrbHZEekvSCWYtl/s1600/pso2+2014-06-29+18-09-56-40.jpg" height="112" width="200" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Overall, Phantasy Star Online 2 definitely deserves all the
hype. The anime aesthetics, combined with a really good combat system really
makes the game really addictive and fun. There are some minor grind and
non-essential content blocked behind a paywall but what you can access for free
is already more than enough in my opinion. For those of you still on the fence,
do check the game out either by playing on the Japanese server or the SEA
server. Both requiring a bit of know-how to access, but I think the game’s
worth it.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note: This article is an old article I wrote for another site that is
now closed. The content might not be relevant anymore right now. </b></div>
Anonymoushttp://www.blogger.com/profile/02867257092785746393noreply@blogger.com0tag:blogger.com,1999:blog-277887874510862443.post-10378507019603354922014-11-02T03:18:00.000-08:002014-11-02T08:32:31.470-08:00Archeblade Review<!--[if gte mso 9]><xml>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzCl_2qY7YAgUazBpueVDHUTnBWxEKXhEGdXcgXVglu8xldeG3h4cukPuVWwFLX3mIQttE0p4vAl9TVNaRyAnqCJe7VeCJt7t3LO96pIkkf-9WtK1ifZyoTOIYXctGQ3jCjx0GeHxIzUcO/s1600/Archeblade+2014-04-30+16-02-59-47.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzCl_2qY7YAgUazBpueVDHUTnBWxEKXhEGdXcgXVglu8xldeG3h4cukPuVWwFLX3mIQttE0p4vAl9TVNaRyAnqCJe7VeCJt7t3LO96pIkkf-9WtK1ifZyoTOIYXctGQ3jCjx0GeHxIzUcO/s1600/Archeblade+2014-04-30+16-02-59-47.jpg" height="180" width="320" /></a></div>
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In a market filled with First Person Shooters and MOBAs, a
game that combines some fighting game and action elements to arena-based
matches does sound quite interesting. And that is exactly what Codebrush tries
to bring with their game, Archeblade.</div>
<a name='more'></a><br />
<div class="MsoNormal">
Archeblade was recently released on Steam after being in
beta for quite some time. It has apparently changed quite a lot since beta with
the addition of a server lobby and character equipment that adds loads of
customization options.</div>
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<br /></div>
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The first thing that will catch your eye is the anime
aesthetics of the characters. You can expect some over the top designs and a
lot of fanservice thrown your way but I do find that the characters does look
interesting and for those who don’t mind anime art style, Archeblade does look
good aesthetically. On the technical side however, the graphic seems to be a
bit lacking. Considering the game uses Unreal Engine, I was expecting it to
have more detail both for the character models and the environment.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSp_D0dI46sqFxTvAk7-QHzNF4DBcnOQfPMJk4XiZAXDpdMXvExTFRHMtIL8ZOcJ6SW0vGwha9NoKJP96ABi1rqGCvNRQICsYvRDLWkPwkBnkplFcawALSY_hB1Jyq1-nQiUF8iqX2EeKQ/s1600/Archeblade+2014-04-30+16-05-31-94.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSp_D0dI46sqFxTvAk7-QHzNF4DBcnOQfPMJk4XiZAXDpdMXvExTFRHMtIL8ZOcJ6SW0vGwha9NoKJP96ABi1rqGCvNRQICsYvRDLWkPwkBnkplFcawALSY_hB1Jyq1-nQiUF8iqX2EeKQ/s1600/Archeblade+2014-04-30+16-05-31-94.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhz_n8iXUkAtGiwwLS5hDge3JabWmPEIMt9vz9Kr-wrPSHNEHG3thm_Yd8LydBjk4RxaAhyphenhyphenu_vZqPmi5oGJgjupVTy7It1EpAW86ZND3LpiH-q2PuXUGlV-r2qxTZ_LOutJAbvfzvtQxjp_/s1600/Archeblade+2014-04-30+16-06-01-93.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhz_n8iXUkAtGiwwLS5hDge3JabWmPEIMt9vz9Kr-wrPSHNEHG3thm_Yd8LydBjk4RxaAhyphenhyphenu_vZqPmi5oGJgjupVTy7It1EpAW86ZND3LpiH-q2PuXUGlV-r2qxTZ_LOutJAbvfzvtQxjp_/s1600/Archeblade+2014-04-30+16-06-01-93.jpg" height="112" width="200" /></a></div>
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</div>
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<br /></div>
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I find the combat enjoyable and the number of moves
available for each character adds more variety to the game. It reminded me of
fighting games where you need to learn each character’s move list to be able to
use them effectively. Some attack animation seems a bit weird and hard to
connect but it only happens with a few characters and you will get used to it
after a while.</div>
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<br /></div>
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There is also no auto-lock feature so it means that you have
to personally aim your attacks to hit the enemy characters. This is actually a
good thing so that you actually have to learn your character’s attack
animations and plan your attack carefully, especially in tight spaces where you
can potentially fall to your death if you attack carelessly.</div>
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<br /></div>
<div class="MsoNormal">
Each character also have different mobility options from
simply dodging, backflip, forward dash, flying and even teleporting. These
options are usually balanced with the characters attack or defense potential so
characters with more defense or great attack capabilities might not have the
best moves in terms of mobility.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The game modes available are what you can usually find in
other competitive PvP titles, with Free for All PvP. Team Deathmatch and Team
Domination match available for play. The game mode depends on which server you
get into so players must choose a different server if he want to pick another
game mode. In certain areas, there might be a shortage of servers available and
this could prove to be a problem. Thankfully, any player can host a server and
the developer has added a tutorial on how to do it in a Steam Guide. I just
wish they had added the option to create the server from within the game though
and make the process so much simpler.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPdeI6Q-6TJCuEqKhgs5h8fidir_fozazLbYIpRAHDzya0uu2qkIYm2Y5oJCHMICeZ4EnBIozmG-T9qK-S6jEg2n1WHbG9g53bj4PEgRhm_MCFNlfDhowvmfEvBkwawXMAyNocWDhXZioq/s1600/Archeblade+2014-04-30+16-06-11-92.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPdeI6Q-6TJCuEqKhgs5h8fidir_fozazLbYIpRAHDzya0uu2qkIYm2Y5oJCHMICeZ4EnBIozmG-T9qK-S6jEg2n1WHbG9g53bj4PEgRhm_MCFNlfDhowvmfEvBkwawXMAyNocWDhXZioq/s1600/Archeblade+2014-04-30+16-06-11-92.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeC-ogDQvK70tegWIwlQWHfmalXbhG4tYnDuUxQA98rojLxdHCmCETge3NkI9HQwiVCUHda3HFnpFPyDP0BhVeKUS97Vqknb8rPbFInYev8JjJ83UtZAfYIfvZCEdz6zcpTRVFp1kDxh4r/s1600/Archeblade+2014-04-30+16-01-18-80.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeC-ogDQvK70tegWIwlQWHfmalXbhG4tYnDuUxQA98rojLxdHCmCETge3NkI9HQwiVCUHda3HFnpFPyDP0BhVeKUS97Vqknb8rPbFInYev8JjJ83UtZAfYIfvZCEdz6zcpTRVFp1kDxh4r/s1600/Archeblade+2014-04-30+16-01-18-80.jpg" height="112" width="200" /></a></div>
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<br /></div>
<div class="MsoNormal">
The biggest problem with Archeblade right now is the
microtransaction. While selling characters and character costumes are completely
acceptable, the equipment being sold in the store made the game Pay to Win. I
have checked and every equipment sold in the store for gems(currency sold for
real money) have better stats than those that can be bought with mecetas(in-game
currency).</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This stats advantage on the equipment that could be bought
with real money will be detrimental to the game in the long run and even in the
short run. Player who wanted to try out the game will decide not to when they
see that it is Pay to Win. And what would stop the developer to add more stats
on future equipment? Essentially creating a power creep and a situation where
players must constantly buy new equipment with real money to stay competitive.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The various items available does add a lot of customization
options to the characters with various interesting accessories that you can
choose to dress up your character with. This should be what the developers
focuses on, adding more variety to how players can customize their characters
rather than adding stats to the equipment.</div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDK2jqFe23XBgbFOwcwscyah4DSVfZyK84FGjbZhf0ExAxdFO5XmPytN1t3FgMGrH2IFl4TxFKMB59ppaOLE2G0Yf6sJ01R9GAExDYAGWnEOzVnQ0D2McnrHMto0jiht-AfV4KH-5u4MKD/s1600/Archeblade+2014-04-30+16-00-25-09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDK2jqFe23XBgbFOwcwscyah4DSVfZyK84FGjbZhf0ExAxdFO5XmPytN1t3FgMGrH2IFl4TxFKMB59ppaOLE2G0Yf6sJ01R9GAExDYAGWnEOzVnQ0D2McnrHMto0jiht-AfV4KH-5u4MKD/s1600/Archeblade+2014-04-30+16-00-25-09.jpg" height="112" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi13emOqLt9yIpBVwrsgc1tAb8u4rcEYxqH2RJ1Eeij1ficAfZ8buW_j97x-ensToIWFEKoEjZ-wkyJN1SeHK28Df31mECa5i8Kq6sKbPMcNShTeOPYyK6qq7x2wky1Rk9DfIxzbH-_spkW/s1600/Archeblade+2014-04-30+16-00-01-03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi13emOqLt9yIpBVwrsgc1tAb8u4rcEYxqH2RJ1Eeij1ficAfZ8buW_j97x-ensToIWFEKoEjZ-wkyJN1SeHK28Df31mECa5i8Kq6sKbPMcNShTeOPYyK6qq7x2wky1Rk9DfIxzbH-_spkW/s1600/Archeblade+2014-04-30+16-00-01-03.jpg" height="112" width="200" /></a></div>
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</div>
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<br /></div>
<div class="MsoNormal">
Archeblade is a fun Free to Play title to try out, but I
wouldn’t suggest buying any of the equipment from the item store yet, at least
until the developers can decide whether they want a respectable Free to Play
game or just want to cash in with a Pay to Win game. Codebrush, it’s your move. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Note: This article is an old article I wrote for another site that is now closed. The content might not be relevant anymore right now. </b></div>
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