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Tuesday, November 11, 2014

Valkyria Chronicles PC First Impression

Valkyria Chronicles, one of the best PS3 games is finally getting a PC release. How's the PC port? good bad? mediocre? and is the game really good?

Saturday, November 8, 2014

Thoughts on Blizzard's Overwatch

Blizzard announced their new game and IP, Overwatch. A Team-based shooter that's influenced by MOBAs and TF2. Here's some of my thoughts on the game.

Wednesday, November 5, 2014

Identifying Different Tiers of Pay to Win in Games



 
In my last article regarding Archeblade I talked a bit about that game being Pay to Win and I wanted to write more about Pay to Win in games. I see the term being thrown around quite a lot lately and most of the time people are just using the term Pay to Win to anything that offers microtransactions in it. A Free to Play game with microtransaction does not make it Pay to Win, and while I can just write about how this is the case I will instead write about how you can decide for yourself whether a game is Pay to Win or not.

Digital Platform Trend



With the success of Steam, other companies have stepped up and try to get a slice of the digital platform cake. Big boys like EA with Origin and Ubisoft with uPlay and Blizzard with Battle.Net Launcher or even MMO companies like Perfect World with Arc, Aeria Games with Ignite and Trion Worlds with Glyph. They are all now competing with each other, trying to get ahead of Steam who already had an enormous lead.

Tuesday, November 4, 2014

5 Upcoming MOBAs to Keep Watch On



MOBAs or DOTA Clones or whatever you want to call them are really popular right now with League of Legends and DotA 2 in the forefront with some other title such as SMITE, Heroes of Newerth and Awesomenauts also having quite a lot of players. Naturally, developers will jump into the bandwagon and start producing various MOBAs of their own.

Are Early Access Games Detrimental To The Gaming Industry?



Releasing games when they are not ready seems to be a trend in the gaming industry nowadays. Some are released filled with bugs and some just flat out not work. Most of the time, these unfinished games are released because of time limitation or the devs are just forced to release it ahead of time. In some cases, developers release their game in an unfinished state and have the players test it out for them. A few years ago people will call this bullshit, but nowadays we call it Early Access.

Monday, November 3, 2014

War Thunder: Ground Forces Open Beta Impressions



I like tanks, and even though I don’t have complete knowledge about every World War 2 era tanks(or even modern ones) I enjoyed games that showcases tank combat. I played World of Tanks a year ago for a few months and really enjoyed it. Of course the fact that I used some mods to make the game more reminiscent of a certain anime also helps further improve my overall enjoyment of the game.

Marvel Heroes 2015 Review



The Online Action RPG Marvel Heroes by Gazillion Entertainment has been released for one year now and it hadn’t gotten particularly great reviews when it came out. A year passed and Gazillion improved and added a lot of things to the game, but does those changes really make a difference?

Sunday, November 2, 2014

Phantasy Star Online 2 Beta Impressions



Phantasy Star Online 2 is one of those games that really takes its time to be released in western market and while it’s waiting, dedicated players have found ways to play it on the currently available servers. The South East Asian server went up a while ago and I decided to give the game a try and of course to no surprise, it’s pretty clear why a lot of people go to such an extent to play the game. For this review, I played the South East Asian version of PSO2 so I will use the terms used in that version and not the terms used in the Japanese version or in the unofficial translation patch.

Archeblade Review



In a market filled with First Person Shooters and MOBAs, a game that combines some fighting game and action elements to arena-based matches does sound quite interesting. And that is exactly what Codebrush tries to bring with their game, Archeblade.